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Petard IMPLEMENTED

Posted: Sat Oct 27, 2018 7:08 am
by Stratego (dev)
i have not found any topic on this.
i have alredy accepted it :)

a unit with speed 3
cost 3

holding a barrel of explosive material
power 1 but with bonus makes vast damage to buildings/casles,
dies on explosion

(will be needed since i plan to remove spy building killing ability)


accepted please someone make image and json for it - thanks!

Re: Petard ACCEPTED

Posted: Sat Oct 27, 2018 7:58 am
by godOfKings
Petardiars don't necessarily die though, they use a stone bell to concentrate the blast only towards the target (usually the wall or gate) also there was a suggestion called tunneller which plants the same bomb (we just didn't know its name) as well as the saboteur.

Re: Petard IMPLEMENTED

Posted: Tue Jul 16, 2019 7:06 am
by Stratego (dev)
with this image

Re: Petard IMPLEMENTED

Posted: Tue Jul 16, 2019 12:50 pm
by Moh556
i think we need to draw a bigger bomb in his hands
and as god of king said we must set his nameSABOTEUR

Re: Petard IMPLEMENTED

Posted: Tue Jul 16, 2019 7:20 pm
by Stratego (dev)
ok! please anyone make better image - thanks!

Re: Petard IMPLEMENTED

Posted: Fri Jul 19, 2019 2:34 pm
by godOfKings
Petard name is good, its like aoe, but how much damage does it deal?

Re: Petard IMPLEMENTED

Posted: Fri Jul 19, 2019 3:01 pm
by Stratego (dev)
i dont remember, try it! :)

it has a decent damage and has bonus and splash damage.