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Holy order expansion - ANSWERED
Posted: Mon Oct 29, 2018 7:44 pm
by Savra
Templar:

Cost:5
Trains: Church
Hp:32
Atk:10
S.Rng:1
Sight:4
Spd:3
Heal:7
Arm:2
P.arm:2
Res:100%
Abilities:
Heal
Exorcism
Standard bonus to buildings
Elite Templar:

Hp:38
Atk:14
S.Rng:1
Sight:4
Spd:3
Heal:7
Arm:2
P.arm:2
Res:100%
Abilities:
Heal
Exorcism
Master Templar:

Hp:44
Atk:17
S.Rng:1
Sight:4
Spd:3
Heal:7
Arm:2
P.arm:2
Res:100%
Abilities:
Heal
Exorcism
Templar knight:

Cost:6
Trains: Church
Hp:45
Atk:12
S.rng:1
Sight:7
Spd:4
Heal:6
Arm:3
P.arm:3
Res:100%
Abilities:
Heal
Exorcism
Standard cavalry bonuses
Elite Templar knight:

Hp:51
Atk:16
S.rng:1
Sight:7
Spd:5
Heal:6
Arm:3
P.arm:3
Res:100%
Abilities:
Heal
Exorcism
Master Templar Knight:

Hp:57
Atk:20
S.rng:1
Sight:7
Spd:6
Heal:6
Arm:3
P.arm:3
Res:100%
Abilities:
Heal
Exorcism
Hospitaler:

Cost:4
Trains: Church
Hp:28
Atk:8
S.rng:1
Sight:4
Spd:3
Heal:10
Arm:1
P.arm:1
Res:100%
Abilities:
Heal
Exorcism
Bonuses:Skeletons 50%
Elite Hospitaler:

Hp:34
Atk:12
S.rng:1
Sight:4
Spd:3
Heal:10
Arm:1
P.arm:1
Res:
Abilities:
Heal
Exorcism
Master Hospitaler:

Hp:40
Atk:16
S.rng:1
Sight:4
Spd:3
Heal:10
Arm:1
P.arm:1
Res:100%
Abilities:
Heal
Exorcism
Holy archer:

Cost:4
Hp:16
Atk:8
Rng:5
Sight:6
Spd:3
Arm:0
P.arm:0
Res:100%
Abilities:
Heal: rng:1
Sacred arrow: cool:3, rng:self, silences target spell caster for 2 turns. Research:5 turns
Standard bonus to infantry.
Elite Holy archer:

Hp:18
Atk:10
Rng:6
Sight:7
Spd:3
Arm:0
P.arm:0
Res:100%
Abilities:
Heal
Sacred arrow
Standard bonus to infantry.
Master Holy archer:

Hp:20
Atk:12
Rng:7
Sight:8
Spd:3
Arm:0
P.arm:0
Res:100%
Abilities:
Heal
Sacred arrow
Standard bonus to infantry.
Re: Templar/Hospitaler Ready units.
Posted: Mon Oct 29, 2018 7:46 pm
by Tankhead
These affected by blacksmith also?
Re: Templar/Hospitaler Ready units.
Posted: Mon Oct 29, 2018 7:46 pm
by Savra
Yes.
Re: Templar/Hospitaler Ready units.
Posted: Mon Oct 29, 2018 7:59 pm
by StormSaint373

Royal Knight Templar

Elite Knight Templar

Knight Templar

Royal Templar

Elite Templar

Templar

Royal Knight Hospitaller

Elite Knight Hospitaller

Knight Hospitaller

Royal Hospitaller

Elite Hospitaller

Hospitaller
Re: Holy order expansion
Posted: Mon Oct 29, 2018 8:41 pm
by Savra
Will add cleric and any others later.
Re: Holy order expansion
Posted: Mon Oct 29, 2018 8:41 pm
by Tankhead
Hope the stats aren't too crazy
Blacksmith + troop upgrades can make overpowered troops depending on stats
Re: Holy order expansion
Posted: Mon Oct 29, 2018 10:51 pm
by Savra
Max stats for them would be:
Templar
Hp:44
Atk:19
S.rng:1
Sight:4
Heal:7
Arm:6
P.arm:6
Res:100%
Abilities:
Heal
Exorcism
Templar knight:
Hp:57
Atk:22
S.rng:1
Sight:7
Spd:6
Heal:6
Arm:5
P.arm:5
Res:100%
Abilities:
Heal
Exorcism
Hospitaler:
Hp:40
Atk:18
S.rng:1
Sight:4
Spd:3
Heal:10
Arm:5
P.arm:5
Res:100%
Abilities:
Heal
Exorcism
Hospitaler knight:
Hp:52
Atk:20
S.rng:1
Sight:7
Spd:6
Heal:8
Arm:4
P.arm:4
Res:100%
Abilities:
Heal
Exorcism
It would be like fighting dwarves. Except dwarves will end with +5/5 to their armour if glyph of protection is given. if not then that leaves dwarves starting soldier at 5/5 armour with +4 to his normal attack for a 2 turn unit.
Re: Holy order expansion
Posted: Mon Oct 29, 2018 11:17 pm
by Tankhead
Wheres the cost on the stats?
Re: Holy order expansion
Posted: Tue Oct 30, 2018 12:57 am
by Savra
Their on the first post, the cost doesn't change per level.
Re: Holy order expansion
Posted: Tue Oct 30, 2018 3:35 pm
by StormSaint373
I thought 3rd tier humans were changed from master to Royal to avoid copying orcs
3rd tiers
Orcs: masters
Undead: Golden
Re: Holy order expansion
Posted: Tue Oct 30, 2018 4:11 pm
by Savra
That's what I wanted. But I believe they wanted it to remain master for now.
Re: Holy order expansion
Posted: Tue Oct 30, 2018 4:52 pm
by Lynx Shafir
May don't need 3 tiers cos they aren't regular units. (now considering storm sub too.)
Furthermore easier to adjust blacksmith for em.
Will ask Alex about if he returns)
Also I think the level names cud be different, being not part of core army.
Royal sounds weird.
1.stats are too hight.for hosptallers. For that should increase cost +1
2.Forget racial bonuses.
3.No exorcism for booth. Already are very similar
I want to ask you 3.things.
1.imho this names aren't really fantasy
What u think
2.Do we need mounted and foot for all?
4.units
Paladins are already foot "templars" (but that has for 6 cost area Heal and)
I wud make only 1 pair of foot and mounted.
And avoid unnecessary mass heal-combat units.
And for 5-6 cost 1 tipe of fighter seems enough cos if adding the rest may get better from booth combat and heal.
Pls consider this too.
3.switch tiers with group tipe upgrades for Attak /Heal and such for holy units.
?
Re: Holy order expansion
Posted: Thu Nov 01, 2018 5:41 pm
by Savra
Hosoitalers were agreed on being more support then combat, which is why they have lower stats then templar but higher heal rate, templar is more combat oriented so they have lower heal rate. Hospitaler only have bonus to skeletons, Templars have bonus to buildings, the cavalry are similar but faster much like the missionary.
Agree on the tier name change, name change in general though can remain.
Paladin is like a elite templar. With better stats and abilities but higher cost.
Exorcism is 1 range with these guys so it's only going to be useful fighting tough undead.
Hospitalers cost is as high as it could go based on how their stats are, they are more of combat healers.
So units upgrades were based on how the normal human soldier upgrades are which is how all human upgrades should work:
Infantry:
Hp+
Atk+
Cavalry:
Hp+
Atk+
Spd+
Sight+
Archers:
Hp+
Rng+
Atk+
Attack and armour are the 2 that get raised the most but I think it shield upgrade goes to cavalry as well then shields upgrade in general should only raise p.armour.
Otherwise humans basic cavalry end up with similar stats to imperials and imperials become fast Olog hai.
Re: Holy order expansion
Posted: Thu Nov 01, 2018 5:46 pm
by Savra
We might need to give the church an upgrade though to get more advanced healers.
Re: Holy order expansion
Posted: Wed Nov 07, 2018 2:24 pm
by StormSaint373
Not only that but, they cost A LOT more than normal soldiers and about as much as Imperials.
Why not have full 3?
Re: Holy order expansion
Posted: Mon Nov 19, 2018 10:41 am
by Lynx Shafir
We talked about this.
And agreed to change hospitaller roles.
To don't end up with a cheap templar replica.
No mounted form for em.
Still thinking about just 2 levels
Or one and group upgrades with Aourora techs.
Eg Archer and battle cleric.
Less isolated, still more usefull if they get they own infantry - what is still on hold
But this is the base so should be set as priority.
I'll post my suggestion about changes in this week.
Re: Holy order expansion
Posted: Tue Nov 27, 2018 2:30 pm
by Lynx Shafir
Alright.
Re: Holy order expansion
Posted: Tue Nov 27, 2018 4:23 pm
by Savra
So what's the stats?
And some of upgrades or should I do it.
Re: Holy order expansion
Posted: Tue Nov 27, 2018 5:04 pm
by Savra
Here's them according to the group's upgrades.
Re: Holy order expansion
Posted: Tue Nov 27, 2018 5:23 pm
by Savra
Decided to give him one twist that makes him special. If that's not appropriate then we will go with either Exorcism of just a enchantment that gives bonus to undead or something.
Re: Holy order expansion
Posted: Tue Nov 27, 2018 5:39 pm
by Midonik
Won't the self heal be enough?
Re: Holy order expansion
Posted: Tue Nov 27, 2018 5:40 pm
by Midonik
They all get the exorcism? R.I.P undeads.
Re: Holy order expansion
Posted: Tue Nov 27, 2018 6:11 pm
by Savra
Well, they all are from the church and they are supposed to be good versus undead. The Exorcism has a low range of 1 and heal has the same range. Holy units are supposed to be based on their healing, and holy spells. They are good versus undead and other arcane spell casters. They are stronger then normal soldier's but have higher cost and can only be trained in the church. If thats too much for the church then we can add the cathedral upgrade from AOS to this game and make them trainable through their.
Re: Holy order expansion
Posted: Tue Nov 27, 2018 8:01 pm
by Lynx Shafir
Stats later.
For now only self heal
No exorcism for archer.
(via sub research may unlock a skill)
As for upgrade lvl we (still calculating)
Will make only 1 lvl
(they get white fur for Base, and silver red for upgrades)
And will replace the hospitaller mounted
The names are still discussed.! (change for crusade historical reference - it's fantasy)
For images,it's odd to wear Cross we switch to a "neutral symbol" /nonfigurative stuff.
(same reason)
Re: Holy order expansion
Posted: Tue Nov 27, 2018 8:44 pm
by Savra
The ability of the archer was not exorcism, but sacred arrow. It requires research first and only is useful versus casters. It's a enchantment.
As for templar and the templar knight I thought of just giving them the elite enchantment instead and make it also researched. Both have cool:3 and cost 5 to research.
Templars are in fantasy games as well and so is the cross symbol but they usually just refer to them as holy units only. Crusaders are nothing more then Holy soldiers and were in there with the Templars but we're a mix of multiple nations. Templars were better then crusaders.
Re: Holy order expansion
Posted: Wed Nov 28, 2018 1:27 pm
by StormSaint373
Helms for holy units need a redo...
Seems more like a headdress than a source of protection.
Re: Holy order expansion
Posted: Thu Jan 03, 2019 3:57 pm
by Lynx Shafir
Here are some as
@StormSaint373 asked me.
For Templar
Equipment evolve and smother armor
3rd is just test position
As for tier names we propose the
1 Novice/initiat
2. Adept
3(wont need, though cud be Ascendant)
If those style is good ll convert the mounted ones too
May try diff hair colour though,(blonde?) for sure first without any helmet is the best at older version too.
Re: Holy order expansion
Posted: Thu Jan 03, 2019 6:13 pm
by makazuwr32
Looks obviously better than alex's variants.
Re: Holy order expansion
Posted: Sat Jan 19, 2019 5:27 am
by General Brave
I can't tell who made who, but all of them seem great.
Re: Holy order expansion
Posted: Fri Feb 01, 2019 4:27 pm
by Lynx Shafir
I'll post the 4 two tier units as was asked