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Flail Dwarf — ARCHIVED

Posted: Thu Nov 01, 2018 12:14 am
by Tankhead
Flail Dwarf ( Trainable Barracks )
Cost - 3
Atk - 13 ( bypass armor )
Hp - 18
Range - 2
Armor - 1/2
Speed - 3
Sight- 4
Action - 1/1
Spell R - 0%
Bonus - 50% Infantry

Re: Flail Dwarf

Posted: Thu Nov 01, 2018 1:59 am
by Savra
Probably lower damage to 14.
Give it the ability to ignore armour.
Bonus to infantry.

Re: Flail Dwarf

Posted: Thu Nov 01, 2018 3:00 am
by Tankhead
Ability?
Please can we keep it simple
The ability you just ask for isn't in game yet.
The units im suggesting are fast and easy to implement due to lack of variety for dwarves
And lower damage to 14?

Re: Flail Dwarf

Posted: Thu Nov 01, 2018 6:07 am
by Savra
No, no, no, what I meant was it ignores armour like the undead flail knight.

Re: Flail Dwarf

Posted: Thu Nov 01, 2018 7:39 am
by Tankhead
So would this be a activation or passive ability?
( idk what affect your talking about )

Re: Flail Dwarf

Posted: Thu Nov 01, 2018 3:08 pm
by Tankhead
Need image

Re: Flail Dwarf

Posted: Thu Nov 01, 2018 5:05 pm
by Savra
Tankhead wrote: Thu Nov 01, 2018 7:39 am So would this be a activation or passive ability?
( idk what affect your talking about )
This would be passive, his attacks ignore melee armour.

Re: Flail Dwarf

Posted: Thu Nov 01, 2018 5:08 pm
by Tankhead
Ok

Re: Flail Dwarf

Posted: Thu Nov 01, 2018 5:54 pm
by Tankhead
Producable where?

Re: Flail Dwarf

Posted: Thu Nov 01, 2018 6:03 pm
by Savra
Barracks.

Re: Flail Dwarf

Posted: Thu Nov 01, 2018 6:08 pm
by Tankhead
Savra wrote: Thu Nov 01, 2018 6:03 pmBarracks.
Tc too?

Re: Flail Dwarf

Posted: Thu Nov 01, 2018 6:43 pm
by Savra
Hmmm, maybe tc, but let's stick to barracks only for now.

Re: Flail Dwarf

Posted: Thu Nov 01, 2018 7:03 pm
by Tankhead
Updated

Re: Flail Dwarf

Posted: Thu Jan 03, 2019 9:36 am
by makazuwr32
Lower hp to 17, raise attack to 18, lower armor to 1/1, range to 1.
Add bonus to Giants (50%).

Re: Flail Dwarf

Posted: Fri Aug 06, 2021 11:53 am
by makazuwr32
Archived.