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Sp giga-laser IMPLEMENTED

Posted: Fri Nov 09, 2018 7:30 pm
by Midonik
Self-propelled giga-laser is a grey's vehicle (please make the images for "grey" vehicles, like this one and walking machines, in different style - for some diversity, also those vehicles will be different in functions), that consist of huge laser cannon and a solid vehicle it's installed on. It's quite hard to destroy and well armored, but slow. It has a good damage against buildings, and a little bonus against heavy tanks. It has medium base damage, but 80% accuarcy penalty. 3 range. 6 or 5 cost, I will think of that. It's classified as a heavy tank, so bombers have high bonus against it.
Well some fancy weaponary to make reptilians stand out. It compensates them lack of rocket/normal artillery.

Re: Sp giga-laser WAITING IMAGE

Posted: Mon Dec 31, 2018 1:57 pm
by Midonik
Should it be on tracks or an walking machine too?

Re: Sp giga-laser WAITING IMAGE

Posted: Mon Dec 31, 2018 3:15 pm
by Gral.Sturnn
Tracks fit beter for its characteristics unless you want to go the war of the worlds style

Re: Sp giga-laser WAITING IMAGE

Posted: Mon Dec 31, 2018 4:46 pm
by Moh556
Make a json for immortal :|

Re: Sp giga-laser WAITING IMAGE

Posted: Mon Dec 31, 2018 5:00 pm
by Midonik
Dang it Moh, however are you desperate about it that's just spamming, at least do it in topic about that unit or I will report you.

Re: Sp giga-laser WAITING IMAGE

Posted: Fri Jan 04, 2019 12:08 pm
by Moh556
Sorry.i really like that .sorry

Re: Sp giga-laser WAITING IMAGE

Posted: Thu Jan 17, 2019 10:52 pm
by Dagravian
Big gun on heavy base, tracked, does that fills the requirements?
Giga LAZOR.png
Giga LAZOR.png (764 Bytes) Viewed 5205 times
I actually made it as walker, but it looked like a huge centipede, still cool but a tank base sounds more grey than many legs

Re: Sp giga-laser WAITING IMAGE

Posted: Thu Jan 17, 2019 11:01 pm
by Dagravian
Now i figured out one thing, would be REALLY cool if it had a pack/unpack feature on this guy, so i changed my mind about the legs...
WKR Giga LAZOR.png
WKR Giga LAZOR.png (1 KiB) Viewed 5204 times

Re: Sp giga-laser WAITING IMAGE

Posted: Fri Jan 18, 2019 6:30 am
by Midonik
Pack/unpack feature you say? So it can't move if in attacking stance? Well it is basically cool but AI can't use it atm so rather no.
Good images btw.

Re: Sp giga-laser WAITING IMAGE

Posted: Fri Jan 18, 2019 2:06 pm
by Moh556
Age of war and age of galaxy can be dawnloaded???
I want.. :P

Re: Sp giga-laser WAITING IMAGE

Posted: Fri Jan 18, 2019 2:24 pm
by Midonik
For AoG pm me your email, for AoWw you need to ask Daniel.

Re: Sp giga-laser WAITING IMAGE

Posted: Fri Jan 18, 2019 4:07 pm
by Dagravian
Midonik wrote: Fri Jan 18, 2019 6:30 am Pack/unpack feature you say? So it can't move if in attacking stance? Well it is basically cool but AI can't use it atm so rather no.
Good images btw.
No it was tracks, so it would still be able to move... I thought of something like "siege mode" for the packed one, like on the description you made, lower speed, like 1 speed, more range than the walking mode and better accuracy, and ofc, harder to beat while packed, while the walking mode, as it says, it will be faster movement (i think speed up to 3 or 4), so lower accuracy and less efficient range (probably reduce range to 1), but while walking, it would have better view range (+2 sight) and be capable to cross obstacles much faster, unlike the siege mode, that is limited to clear and open areas... What will be the factory version for AI? It's up to you.

Re: Sp giga-laser WAITING IMAGE

Posted: Fri Jan 18, 2019 4:23 pm
by godOfKings
Not bad idea, transformation has higher speed on mountains and forests?

I think tracked should have same speed as human tanks, but walker can have higher or same speed but high speed on mountains and forests

Also walker having higher sight but lower accuracy is logical, but technically image looks like walker will have higher range as it is upwards (+1 range from tracked version)

So tracked version would b better at atking infantry and small vehicles while walker can atk from higher range (has very high inaccuracy so only good at attacking units it has bonus against)

Also if midonik is planning on implementing large heavy planes with armor (for example heli-carrier) and intend to give a new category for slow high HP planes then walker version can have bonus against these type of planes

Re: Sp giga-laser WAITING IMAGE

Posted: Fri Jan 18, 2019 4:40 pm
by Midonik
Basically all reptilian planes (preferred name is airship here) are slow high hp, so maybe that would be cool.
And you guys convinced me that two versions would be good. I will give both as buildable so AI can have both and only can't transform them. Little unfair for AI, but eventually Dev will find a way to make AI use transform I guess.

Re: Sp giga-laser IMPLEMENTED

Posted: Mon Feb 11, 2019 5:42 pm
by Midonik
Hey, maybe walking vehicles should have 1 speed in water? They are quite big, and they can suck to surfance so that could work.

Re: Sp giga-laser IMPLEMENTED

Posted: Tue Feb 12, 2019 9:52 am
by godOfKings
yes, mountains, water, u name it