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Undead tech - Curse of the sea
Posted: Sun Dec 16, 2018 8:16 am
by Savra
Make could change.
Curse of the sea:
Cost:7
Researched at skull cove
If a ship dies by a skeleton pirates it has a 30% chance of becoming a ghost ship.
Note this is the same ghost ship in the undead coastal defence topic so it has vanishing
Doesn't seem too strong I don't think.
Re: Undead tech - Skeleton crew
Posted: Sun Dec 16, 2018 8:43 am
by makazuwr32
Maybe increase cost and chance.
Cost - 7 turns, chance - 30%.
Re: Undead tech - Skeleton crew
Posted: Sun Dec 16, 2018 9:19 am
by Midonik
Well it would need Daniel's coding. How about making undeads able to revive the ship wrecks into ghost ships?
Re: Undead tech - Skeleton crew
Posted: Sun Dec 16, 2018 1:02 pm
by Lynx Shafir
Midonik wrote: ↑Sun Dec 16, 2018 9:19 am
Well it would need Daniel's coding. How about making undeads able to revive the ship wrecks into ghost ships?
That is planned.
Btw do water corpse working? - I hink does not.
Re: Undead tech - Skeleton crew
Posted: Mon Dec 17, 2018 6:30 am
by Savra
I've been wondering were water corpses are actually?
But besides that should name be changed to Davy Jones locker?
All kidding aside should we have anyone else effected by this? Or we good with the skeleton pirates?
Re: Undead tech - Curse of the sea
Posted: Thu Dec 20, 2018 1:10 am
by Savra
Updated.