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New Unit - High Priest IMPLEMENTED
Posted: Sun Dec 23, 2018 6:15 pm
by timka
Like the priest, but 100% conversion and more healing
Re: New Unit - High Priest
Posted: Mon Dec 24, 2018 1:46 am
by Gral.Sturnn
Any image suggestion?
Re: New Unit - High Priest
Posted: Mon Dec 24, 2018 3:52 am
by godOfKings
may b a 6 turn cost unit that can only b made in cathedral
Re: New Unit - High Priest
Posted: Thu Jan 17, 2019 5:01 pm
by Belfry777
When you say "High priest" are you talking about an Isreail High priest? If so it would be a hard to implement him in game because he would be more of a special unit like a "Pope" since there is only one Pope in the world. However if you are talking about the ranks of the Catholic Church we should re name this post to "Bishop" or "Cardinal" because they are not so rare. Also would this be a upgrade from the Priest? Or a new unit entirely? I am in favor of a new unit.

Re: New Unit - High Priest
Posted: Wed Feb 13, 2019 5:42 pm
by StormSaint373
Personally I prefer an upgrade in this regard...
Heal rate increases by another 5
And convert increase from 50% to 70%
Re: New Unit - High Priest
Posted: Thu Feb 14, 2019 8:38 am
by Lynx Shafir
I think a bishop as separate unit it's better
Re: New Unit - High Priest
Posted: Thu Feb 14, 2019 7:27 pm
by godOfKings
Current in game priest already has 70% spell possibility max, and a whopping 20 HP heal rate, with 3rd upgrade it will end up with 100% spell possibility
I also support separate unit may b with 15 HP, or 10 HP but aoe healing with 10 HP, range 2, and area of 1 tile (can b done with aura range)
Re: New Unit - High Priest
Posted: Fri Feb 15, 2019 2:48 am
by General Brave
It would sounds more reasonable.
Re: New Unit - High Priest
Posted: Sat Feb 01, 2020 3:49 pm
by Lynx Shafir
Cardinal
Group heal 8+4(p.r),
Low convert - 50%with tech
Range 3
Silenceability - block special abilities
On "religious units"
(Category needed)
Last 2
Range 6 (out ranges offensive spell)
Desc.
High ranked members in clergy they can prohibit subordinates from practice.
Cost 5 cathedral only
HP 17
Atk0
Arm 0/0
Speed 3
Sight 4
S. Res 60%
Re: New Unit - High Priest
Posted: Sat Feb 01, 2020 5:05 pm
by godOfKings
Can it block heal and convert abilities with current coding?
Re: New Unit - High Priest
Posted: Sun Feb 02, 2020 4:00 pm
by Endru1241
godOfKings wrote: ↑Sat Feb 01, 2020 5:05 pm
Can it block heal and convert abilities with current coding?
Should be easy - by putting unit modifier -100% conversion chance, -50 heal rate, but I'll check to be sure.
But I have no idea how to block other, real abilities.
Re: New Unit - High Priest
Posted: Sat Feb 08, 2020 6:40 pm
by godOfKings
If it is cathedral only it can b 3 turn cost, otherwise should b 5 turn cost (currently it is 3 turn cost and buildable everywhere)
Re: New Unit - High Priest
Posted: Sun Feb 09, 2020 2:47 pm
by Endru1241
It shouldn't be in at all.
I sent incomplete assets only to test new effects logic (dispell by text in group).
In my pack this is set as 5.
Re: New Unit - High Priest IMPLEMENTED
Posted: Mon Feb 10, 2020 4:17 am
by Morningwarrior
I want to put a waifu!
Re: New Unit - High Priest IMPLEMENTED
Posted: Mon Feb 10, 2020 1:49 pm
by godOfKings
There is a female neutral priestess in game to satisfy whatever weird thoughts u r having
U must b spending this valentine single, no? Dont worry bro u aint alone
Re: New Unit - High Priest IMPLEMENTED
Posted: Mon Feb 10, 2020 6:20 pm
by Endru1241
Didn't you promise yourself to the god, when starting a life of Order Knight?
If you however insist on being unfaithful - go to Herbalist, she's probably pagan.
godOfKings wrote: ↑Mon Feb 10, 2020 1:49 pm
There is a female neutral priestess in game to satisfy whatever weird thoughts u r having
U must b spending this valentine single, no? Dont worry bro u aint alone
Even pure demographics are against men - There is only 49.6% women in overall population. And they tend to live much longer, meaning many of them are grannies. Assuming perfect 100% relationship among people in ages 20-49, there would be still 65 millions men, who are left out. Polygamy makes it even worse.
And with that super positive info - happy whatever next holidays are coming.
Re: New Unit - High Priest IMPLEMENTED
Posted: Wed Feb 12, 2020 2:00 am
by Morningwarrior
Good...but piest gives aura from crusade units no?
+1 armor and damage.