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Ballista — IMPLEMENTED

Posted: Wed Feb 27, 2019 5:11 am
by makazuwr32
Just a normal ballista similar to the one from aos.

Ballista:
Cost - 4 turns, trainable at tc, siege workshop, doesn't require ballistics tech, can be built by human workers.
Hp - 12, is burnable
Attack - 10
Range - 5
Power range - 1
Actions/turn - 1
Armor - 0/6
Speed - 1
Sight - 6
Spell resist - 0%, immune to convert
Construction rate: -86%
Mend rate: 0%
Bonuses: 50% to dragons, 100% to giants.

Upgrade to heavy ballista tech: cost - 6 turns, researchable at siege workshop.

Heavy ballista:
Cost - 4 turns, trainable at tc, siege workshop, doesn't require ballistics tech, can be built by human workers.
Hp - 14, is burnable
Attack - 12
Range - 6
Actions/turn - 1
Armor - 1/7
Speed - 1
Sight - 7
Spell resist - 0%, immune to convert
Construction rate: -86%
Mend rate: 0%
Bonuses: 50% to dragons, 100% to giants.

Upgrade projectile: cost - 8 turns, researchable at siege workshop after heavy ballista upgrade, increases bonus against giants to 200%, adds 50% bonus against infantries.

With upcoming update for wagons this should be only transportable siege equipment in normal wagons for humans.

Re: Ballista

Posted: Wed Feb 27, 2019 5:34 am
by Tankhead
My question is will that Fire arrow make some sort of Aoe because of the power range ( applying fire to burnable targets )

If so is their anyway to avoid it?

Re: Ballista

Posted: Wed Feb 27, 2019 6:08 am
by makazuwr32
Uhm. Ballista has no burning weapon.
It can BE burned but it DOESN'T apply burning.

Re: Ballista

Posted: Wed Feb 27, 2019 6:46 am
by Tankhead
makazuwr32 wrote: Wed Feb 27, 2019 6:08 am Uhm. Ballista has no burning weapon.
It can BE burned but it DOESN'T apply burning.
Oh sorry, I read through it so fast I mix some parts up

Re: Ballista

Posted: Mon Aug 02, 2021 2:12 pm
by makazuwr32
It is implemented.