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Terrain AUTO beautify - grass

Posted: Tue Mar 26, 2019 9:46 pm
by Stratego (dev)
i just saw this sample image that came to me that if a mapdesigner has no much time than the grass can look monotonous (i know this sample was not ment to be a nice mapdesign - just a test)

Image

my idea is: we need a few grass tiles that i can set to be randomly put in
- with some faults in grass
- few mini stones
- few mini differing grass "fibres"
- mini flower

so anything that can "flavour" the onotonity of the grass.

i can already set which other tiles to replace the normal grass tile and in what percent probability.

anyone volunteer to make 6-8 such grass tiles?

Re: Terrain AUTO beautify - grass

Posted: Sat Mar 30, 2019 8:14 pm
by Stratego (dev)
any ideas?

Re: Terrain AUTO beautify - grass

Posted: Mon Apr 08, 2019 12:48 pm
by Stratego (dev)
...

Re: Terrain AUTO beautify - grass

Posted: Mon Apr 08, 2019 1:54 pm
by Midonik
That would save time for map editors. I'm not really qualified to make images and it's like only thing needed?
Also it could be turn in/on with the same button as auto-tiling thing?

Re: Terrain AUTO beautify - grass

Posted: Mon Apr 08, 2019 3:11 pm
by Stratego (dev)
button: no it will be this varied by deafult
images: no, i can make them, i just asked if people like the idea or not.

Re: Terrain AUTO beautify - grass

Posted: Mon Apr 08, 2019 3:30 pm
by Midonik
I like it

Re: Terrain AUTO beautify - grass

Posted: Tue Apr 09, 2019 4:26 am
by makazuwr32
I think it will be great addition to tiles and maps.

Re: Terrain AUTO beautify - grass

Posted: Tue Apr 09, 2019 12:47 pm
by LordOfAles
Agreed. It would certainly help in my maps.

Re: Terrain AUTO beautify - grass

Posted: Tue Apr 09, 2019 1:15 pm
by Stratego (dev)
cool, anyone want to make some alternative images or shall i? (i thought only a few pixel changes not big flowers or something. I