Anti Tank infantry and cannons balance
Posted: Fri Apr 26, 2019 6:06 pm
Currently, they are too weak.
Anti Tank infantry (AT guns, panzershrek, and m1 bazooka) find themselves in a loosing battle even against enemies they are supposed to be good against... They take AS MUCH or MORE than the damage they deal, and unless they deal a killing blow, they lose. Every time.
Anti Tank cannons (PAK38, 45MM AT cannon) suffer the same way, and then some, their speed is lost, and nothing is given to them in return... they need range and damage to compensate... As they lack in speed, they need to make up for it in some other way. Or it's just better to build something else.
Anti Tank infantry (AT guns, panzershrek, and m1 bazooka) find themselves in a loosing battle even against enemies they are supposed to be good against... They take AS MUCH or MORE than the damage they deal, and unless they deal a killing blow, they lose. Every time.
Anti Tank cannons (PAK38, 45MM AT cannon) suffer the same way, and then some, their speed is lost, and nothing is given to them in return... they need range and damage to compensate... As they lack in speed, they need to make up for it in some other way. Or it's just better to build something else.