Description of "Massive walls" and "Masonry" IMPLEMENTED
Posted: Sun Jul 14, 2019 2:50 pm
I am translating strings. I found that the current description of these tech are wrong. After testing, their correct description is : Raise majority of structures current max. HP by 50%. (Ver 1.092)(or 1.093)
E.g. Castle original HP=1000
"Massive walls" finished : 1000->1500
"Masonry" finished : 1500->2250
E.g. Gate original HP=60
"Massive walls" finished : 60->90
"Masonry" finished : 90->135
E.g. Church original HP=20
"Massive walls" finished : 20->30
"Masonry" finished : 30->45
Dojo and Roman garrison don't have that buff. (Maybe they are unique structures?)
I don't know the mend bonus is correct or not.
E.g. Castle original HP=1000
"Massive walls" finished : 1000->1500
"Masonry" finished : 1500->2250
E.g. Gate original HP=60
"Massive walls" finished : 60->90
"Masonry" finished : 90->135
E.g. Church original HP=20
"Massive walls" finished : 20->30
"Masonry" finished : 30->45
Dojo and Roman garrison don't have that buff. (Maybe they are unique structures?)
I don't know the mend bonus is correct or not.