New structure - dam
Posted: Sun Oct 05, 2014 12:02 pm
Dams are quite simple really-
Act like a bridge for land units, but like a wall for sea units. Can only be built on ocean tiles. Can hold 1 unit only. Workers can build from it too.
Why? Because I think sea units are too powerful ATM, and this would also allow defence from the water as well as land.
Info:
Turns: 4-5?
Strength: wall strength?
Can hold: 1 unit
Built by: Worker
Doesn't heal units on it to prevent turtling
Should you need technology for this???
Coding: Easy-ish. With walls you make "ground" tiles into "hill" tiles, and with this your making water tiles into "ground" tiles. Should be unable to build barracks etc, but should be able to build towers. Tower idea from a reply.
Please reply if you like/dislike my idea or want to change it/ add to it.
And finally, a joke...
What did the fish say when he hit a wall?
Dam!
hehehehehehehe...
Anyways, I made image. It is a lot like wall, but I thought that would be best for simplicity.
Act like a bridge for land units, but like a wall for sea units. Can only be built on ocean tiles. Can hold 1 unit only. Workers can build from it too.
Why? Because I think sea units are too powerful ATM, and this would also allow defence from the water as well as land.
Info:
Turns: 4-5?
Strength: wall strength?
Can hold: 1 unit
Built by: Worker
Doesn't heal units on it to prevent turtling
Should you need technology for this???
Coding: Easy-ish. With walls you make "ground" tiles into "hill" tiles, and with this your making water tiles into "ground" tiles. Should be unable to build barracks etc, but should be able to build towers. Tower idea from a reply.
Please reply if you like/dislike my idea or want to change it/ add to it.
And finally, a joke...
What did the fish say when he hit a wall?
Dam!
hehehehehehehe...
Anyways, I made image. It is a lot like wall, but I thought that would be best for simplicity.