Page 1 of 1
Templar bonuses IMPLEMENTED
Posted: Sun Aug 11, 2019 6:32 pm
by StormSaint373
I noticed that the Templars don't fare as well as swordsmen vs buildings... Yet, they cost more.
Can this be fixed?
Re: Templar bonuses
Posted: Thu Aug 29, 2019 1:29 am
by Belfry777
Well with the upgrade to Templar knight they are pretty dangerous so I don't think they are really in need of any bonuses against buildings.
Re: Templar bonuses
Posted: Thu Aug 29, 2019 4:55 am
by Stratego (dev)
ok tell me suggested values, or change in these files
Re: Templar bonuses
Posted: Fri Aug 30, 2019 12:51 am
by Endru1241
Comparing to swordsman Templars lack bonus vs fortified and mega buildings, but have additional damage against cheap archers.
Are they dealing 8 or 18 damage to fortresses?
If only 8, then these corrected jsons should be used imho (on mounted I just copied bonuses from knight):
Re: Templar bonuses
Posted: Fri Aug 30, 2019 12:50 pm
by StormSaint373
The bonuses vs fortified buildings should be 200%
The bonuses vs mega buildings should be 700%
I THINK I fixed them. But, anyone can miss a key...
Re: Templar bonuses
Posted: Fri Aug 30, 2019 5:43 pm
by Stratego (dev)
thanks but please before sending always check it with a json beatifier if it is json format ok
https://codebeautify.org/jsonviewer
thanks!
here are the fixed jsons