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AA for ships IMPLEMENTED
Posted: Tue Aug 27, 2019 7:05 am
by DreJaDe
This looks dead but I'll try
I suggest for ships to have advantages over air.
Or ships to be able to mount AA guns but obviously not the AA trucks.
Re: AA for ships
Posted: Sun Oct 06, 2019 9:27 pm
by IRONBLASTER36
Well I think at least the aircraft carrier should have an AA gun. Maybe with battleship too.
Re: AA for ships
Posted: Mon Oct 07, 2019 5:20 am
by Stratego (dev)
maybe as ability AA fireing?
(so basic attack will be the big guns and extra ability the AA attack?)
Re: AA for ships
Posted: Mon Oct 07, 2019 3:44 pm
by IRONBLASTER36
Stratego (dev) wrote: ↑Mon Oct 07, 2019 5:20 am
maybe as ability AA fireing?
(so basic attack will be the big guns and extra ability the AA attack?)
Yep. Could you add that missile animation, which you used on some Russian transportable AA. But, their range should be less. Maybe 3-4. They usually had AA guns down their. I doubt at that time that they had missiles. Missiles were inducted near the end of ww2, it was more of a cold war thing. Maybe we should add AA gun ability which has 0 cooldown. Well maybe we should scrap the missile thing. Well can we make aircraft carrier 3 turns, in which at least 2 will be normal attack and the last one would be AA gun. Or maybe make that you can use the remaining 2 turns of the normal turret attack too. So if you use all your actions for AA it will be a total of 3 turns. And if you use all actions for turret attack it will total for 2 only. Do you get what I say?