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Axe Knight (no bonuses) IMPLEMETNED
Posted: Sat Aug 31, 2019 6:49 pm
by StormSaint373
Axe knight has NO bonuses...
Can they have same as knight or hussars?
Re: Axe Knight (no bonuses)
Posted: Sat Aug 31, 2019 6:54 pm
by Stratego (dev)
ok, give a specific suggetion.
others can give their ideas too please.
Re: Axe Knight (no bonuses)
Posted: Sat Aug 31, 2019 7:02 pm
by StormSaint373
Give 100% bonus vs
Archers foot
Anti archers foot
Infantry melee
Infantry anti cav
Healer, missionary, priest
Worker, laborer
Maybe give 50% bonuses
Vs buildings (since he appears Vikings, who were known for raids and since he has an axe)
Re: Axe Knight (no bonuses)
Posted: Sat Aug 31, 2019 7:39 pm
by Puss_in_Boots
I don't think anyone in their right minds would pickup an axe and mount a horse with it.
But since axes are better for splitting than killing, 250% seige bonus works best and 50% for building.
Re: Axe Knight (no bonuses)
Posted: Sat Aug 31, 2019 8:06 pm
by Endru1241
Puss_in_Boots look at "Heavy cavalry" in wikipedia. Historically axes were best for dealing with moderately armoured infantry. Actually swords were barely used on horseback - mainly as anti-cavalry weapon.
On topic - most mounted units are already good at dealing with shooters. Make him unique. I am for +75% on siege (not enough for normal catapult) and +75% on normal buildings (to avoid 2-hit kill) +150% on fortified (18 dam to fortress - still worse than swordsman, but better than any cavalry ). Maybe additional cavalry bonus, but lesser - like +25%.
Re: Axe Knight (no bonuses)
Posted: Sun Sep 01, 2019 1:52 am
by Puss_in_Boots
Yeah I think I completely missed the fact that earlier tools were more modified (like battle axes) for comfortable combat than modern tools. It's difficult and inefficient to handle a modern splitting axe with one hand is where I arrived at that conclusion.
Re: Axe Knight (no bonuses)
Posted: Mon Sep 02, 2019 5:40 am
by Stratego (dev)
ok Endru you have the json of it, please set your and Stormsaint's suggestion in it (i think all bonusees can go to it meaning a normal cavalry against infantry abut good against siege+buildings too)
thanks!
Re: Axe Knight (no bonuses)
Posted: Mon Sep 02, 2019 4:12 pm
by Endru1241
Here:
from knight:
+50% against melee, foot archers, and foot anti-archers
+100% against battering rams
weakened by 25% axe thrower bonuses:
+75% against buildings and siege machines
+150% against fortifications
+500% against mega buildings
Re: Axe Knight (no bonuses) IMPLEMETNED
Posted: Mon Sep 02, 2019 4:17 pm
by Stratego (dev)
thanks! it is in in next update!