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Daily Spin
Posted: Mon Sep 02, 2019 12:46 am
by jalewolt711
Its nice to add daily spin to get more gems or gold or to unlock some units or campaign to all games (AOS, AOF, AOG, AOWW)
Re: Daily Spin
Posted: Mon Sep 02, 2019 7:33 am
by makazuwr32
I actually support this idea. Maybe only not once per day but once per week.
Re: Daily Spin
Posted: Mon Sep 02, 2019 6:29 pm
by Puss_in_Boots
Idk, a daily reward doesn't really fit a historic tbs. I'd prefer looking for other ways, like playing against AIs in random gives 1 gem per enemy AI defeated.
Re: Daily Spin
Posted: Mon Sep 02, 2019 9:58 pm
by makazuwr32
That is why i suggest weekly spin with at most 10 gems reward (0/1/2/5/10 with chances 50%/25%/15%/7.5%/2.5%).
Re: Daily Spin
Posted: Tue Sep 03, 2019 11:51 pm
by DreJaDe
I like what PIB but instead of just fighting AI, they will have to fight challenges with ai, like a mind game problems of chess. It will have higher difficulty as the stakes goes higher thus making the price and the challenge both satisfying and worth it to have.
Re: Daily Spin
Posted: Wed Sep 04, 2019 12:13 pm
by jalewolt711
Maybe only spell and gems/gold will be included of the daily spin not the units. What do you think?
Re: Daily Spin
Posted: Wed Sep 04, 2019 4:44 pm
by Endru1241
DreJaDe wrote: ↑Tue Sep 03, 2019 11:51 pm
I like what PIB but instead of just fighting AI, they will have to fight challenges with ai, like a mind game problems of chess. It will have higher difficulty as the stakes goes higher thus making the price and the challenge both satisfying and worth it to have.
Mind games like chess we already got in various campaigns and maps.
Puss_in_Boots proposed simple to implement idea.
Do you have anything in mind how said challenges could be done?
Re: Daily Spin
Posted: Thu Sep 05, 2019 8:24 pm
by DreJaDe
My idea is when is said the mind games if chess is this. Like in chess that have problems and dilemmas, for example;
-The number of moves is limited thus if you gone past that certain amount of moves, you'll lose.
-There are only certain moves that you can take, if one mistake is made, the game ends.
If you're asking about the mind games maps itself, then no, I have no idea.
Re: Daily Spin
Posted: Thu Sep 05, 2019 11:59 pm
by Puss_in_Boots
Maps aren't made fast enough despite the possibilities to make them disposable for 1 day and replaced by another the next day.
Re: Daily Spin
Posted: Fri Sep 06, 2019 9:04 am
by DreJaDe
Puss_in_Boots wrote: ↑Thu Sep 05, 2019 11:59 pm
Maps aren't made fast enough despite the possibilities to make them disposable for 1 day and replaced by another the next day.
Maybe, make a set of maps, challenges or dillema that can be played? About 30 or so depending to the number of days the month will have.
The map creation could be made for long time since this is a game that wants to continously improve and just make everything in a fast pace.
It doesn't need to be change everytime since there will be a set.
A repitition will be available if all the problem in the set is completed and if not, you have to wait for another month (can be adjusted) to have a chance again.
This is out of topic but I think it is better than the daily spin since it will be on the same theme as the game AO(Strategy).