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Damage mode CLOSED
Posted: Sat Sep 21, 2019 12:41 pm
by ethanking5

I think that when units and structures are damaged that they should gain wounds or bruises like infantry units are my big thing for this when they are injured say 5 or so hp remaining their appearance would change to a wounded version with scars and stuff I know it's hard but could it be attempted even if only one at a time. I think this would be useful for all games
. What do you think?
Re: Damage mode
Posted: Sat Sep 21, 2019 1:52 pm
by jalewolt711
Wow nice idea
Re: Damage mode
Posted: Sat Sep 21, 2019 2:08 pm
by Endru1241
Here's the unit image - change it to show how could it look.
For me it's too much hassle for little to no effect.
It doesn't add any strategic value, nor realism (unit can be damaged by poison and in many ways by attacks). Only a little flavour. Which by the way must not be very important to people, as
viewtopic.php?f=18&t=6634&sid=57d34cc20 ... c685f750c7 topic is not overly active.
And it would need tons of work - as there is no way to unify wounds as overlay (too different unit looks) it would need to be done separately for every unit! It would also discourage adding new units, as there would be one more image to do.
Not to even mention amount of coding to allow something like this and other technical difficulties.
Re: Damage mode
Posted: Sat Sep 21, 2019 11:20 pm
by ethanking5
Here's what I got can we try. @Endru1241 if you send me the unit's I'll do the damage for them I think it could help a lot
Re: Damage mode
Posted: Mon Sep 23, 2019 5:16 pm
by ethanking5
@Alexander82 i think this could be useful for aof too what do you think
Re: Damage mode
Posted: Mon Sep 23, 2019 7:21 pm
by ethanking5
@makazuwr32 how does this look
Re: Damage mode
Posted: Mon Sep 23, 2019 7:30 pm
by makazuwr32
I think needs some minor polishing (for example symbol on shield should look a bit from side) but otherwise that is what i was looking for.
Re: Damage mode closed
Posted: Mon Sep 23, 2019 7:33 pm
by ethanking5

I just realized that these two topics are quite similar
http://www.ageofstrategy.net/viewtopic.php?f=19&t=7355
Re: Damage mode closed
Posted: Tue Oct 01, 2019 10:33 am
by Alexander82
I'm not against that but it would for sure require a lot of work (especially for animated units)