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Fireswordman ANSWERED

Posted: Mon Oct 14, 2019 12:10 am
by Morningwarrior
A modest soldier with a blade in fire,used a especial armor to protect your with a intencion to burn up any construction or siege machine and kill ant foe when stand in your way.
Hp:22
Dmg:9
Armors:1/2
Speed:3
Sigh:4
Range:1
Turns:3
Gems cost:5
Class:melee foot.
+200%vs constructions and siege machines
(The blade in fire is have animation)

Re: Fireswordman

Posted: Mon Oct 14, 2019 11:04 am
by Endru1241
Firesword is clearly fantasy element.
Besides there is already quite fine viking rider idea (he is supposed to have throw torch ability which burns buildings).

Re: Fireswordman

Posted: Tue Oct 15, 2019 3:02 pm
by Morningwarrior
This is version of infantry carry a fire weapon,like the fire archer and raider.

Re: Fireswordman

Posted: Tue Oct 15, 2019 3:04 pm
by Morningwarrior
Or this unit carry a touch,and can thorow with a 3 range and cause 6 damege(+300% vs buildings and machines and set fire)

Re: Fireswordman

Posted: Thu Oct 17, 2019 1:36 pm
by StormSaint373
So, a foot raider.

An axe soldier with a torch.

Re: Fireswordman

Posted: Thu Oct 17, 2019 2:45 pm
by Gral.Sturnn

Re: Fireswordman

Posted: Thu Oct 17, 2019 6:05 pm
by StormSaint373
Oh!... Thus, it comes full circle! :lol:

Sorry @Gral.Sturnn .

Re: Fireswordman

Posted: Sat Oct 19, 2019 1:52 pm
by Morningwarrior
then literally a fiery sword (which would still be a good idea) would be a skill: torch throwing that would deal 6 damage to the unit and 400% damage to siege machines and buildings (castles and forts would receive750 %) and sets fire with 3 range.

Re: Fireswordman

Posted: Fri Feb 07, 2020 12:22 pm
by L4cus
Morningwarrior wrote: Sat Oct 19, 2019 1:52 pm then literally a fiery sword (which would still be a good idea) would be a skill: torch throwing that would deal 6 damage to the unit and 400% damage to siege machines and buildings (castles and forts would receive750 %) and sets fire with 3 range.
3 range is too much, the same than skirmisher. 2 range would be ok. The torch is not aerodinamic, and is heavier than a javalin because of the materials used to keep it on fire and the rough wood it is made of.

Re: Fireswordman ANSWERED

Posted: Fri Feb 07, 2020 2:39 pm
by godOfKings
This is already answered, exactly how do u plan on lighting a sword on fire

Re: Fireswordman ANSWERED

Posted: Fri Feb 07, 2020 3:24 pm
by L4cus
godOfKings wrote: Fri Feb 07, 2020 2:39 pm This is already answered, exactly how do u plan on lighting a sword on fire
It has no sense. Just leave it with the abbility to throw a torch and burn buildings. Is very nice. But the swordman with more than 20 attack against buildings (after appling bonus) make the foot rider useless. It's my opinion