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Fun Units Produced

Posted: Fri Jan 24, 2020 3:28 am
by Puss_in_Boots
AI has been reported to produce fun units in Historical Maps (if specifically: Troy) and Scenarios (if specifically: Mediterranean 2)

Re: Fun Units Produced

Posted: Sun Feb 16, 2020 12:43 pm
by Endru1241
Uruks are everywhere!

Seriously - it's a problem.

@Stratego (dev) can't AI just follow buildlist? Or have it's own separate one?

Re: Fun Units Produced

Posted: Sun Feb 16, 2020 4:57 pm
by Stratego (dev)
now way! i forced AI already 4 times not to - i think that AI is kinda Skynet...
fear will tear us apart....

i can not believe...

which map is it, Troy map? i will need to see it myself - unbelieveable!...

:)

Re: Fun Units Produced

Posted: Sun Feb 16, 2020 5:11 pm
by Endru1241
It's pretty much every campaign map - just today I experienced it in last map of Maximus campaign (The End of the Northern Union).
I am pretty sure I saw it in Viking Age (Invasion of England) yesterday and in Mediterranean 1 scenario few days back.

Re: Fun Units Produced

Posted: Sun Feb 16, 2020 5:35 pm
by Stratego (dev)
sounds bad.

now i am tryin on troy, in turn 28 i have no any fun units yet - i go taking more turns...
..
ok in 39th still nothing
taking more...

Re: Fun Units Produced

Posted: Sun Feb 16, 2020 6:09 pm
by Endru1241
Now, that I think about that - I may have clicked on Uruk accidentally trying to train worker. Of course - I changed it second later, but it may have something to do with that.
And it's not as uncommon, as one could think - it happened to me, myself quite a few times.