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Marksmen
Posted: Wed Jan 29, 2020 1:12 pm
by Morningwarrior
A unit with good archery tecniques
Hp:13
Atk:6
Rng:6
Speed:3
Sigh:8
Cost:4
Armor:0/0
Action:1
Ability shot to foot,cause 3 damage and reduces 1 point speed of enemy,coldown is 3 and duration is 2
Ability:shot at arm,cause 4 damage and reduces 2 point damge of enemy,coldown is 4 and duration is 2
Ability:targeting,make the enemy take 30% more damage from piercing attacks,coldown is 5 and duration is 3
Re: Maskmen
Posted: Wed Jan 29, 2020 1:16 pm
by godOfKings
its marksman

Re: Maskmen
Posted: Wed Jan 29, 2020 2:51 pm
by makazuwr32
Definately Maskman.

Re: Maskmen
Posted: Wed Jan 29, 2020 4:46 pm
by godOfKings
Ability: shoot everywhere
Causes instant death to all within an aoe of 3 tiles around target
Re: Maskmen
Posted: Wed Jan 29, 2020 11:21 pm
by Puss_in_Boots
The sad thing is, he never really fired that sick arsenal. Don't even know if they're weapons or for show.
Re: Marksmen
Posted: Thu Jan 30, 2020 3:27 pm
by Morningwarrior
Very funy guys,very funy is good to see yours again,but in marksmen Ability to kill everyone in around of 3 tiles is very OP,daniel never put this ability in the game.
Re: Maskmen
Posted: Thu Jan 30, 2020 7:47 pm
by godOfKings
Puss_in_Boots wrote: ↑Wed Jan 29, 2020 11:21 pm
The sad thing is, he never really fired that sick arsenal. Don't even know if they're weapons or for show.
Really? Then i guess ability should b ALMOST shoot everywhere which causes instant piss to all in 3 tile aoe around the target
Re: Marksmen
Posted: Fri Jan 31, 2020 8:52 am
by makazuwr32
He shot that arsenal but with "Bang!" flags popping out from the guns. Not as actual guns.
Re: Marksmen
Posted: Mon Feb 10, 2020 4:20 am
by Morningwarrior
Hmmmmm i do no,is probaly will be a overpower unit.
Re: Marksmen
Posted: Mon Feb 10, 2020 6:35 am
by Endru1241
Why not? Total damage dealt will be bang!
Look here:
6*bang = bang.
Calculate the number hidden under bang
Re: Marksmen
Posted: Wed Feb 12, 2020 2:02 am
by Morningwarrior
Stonks !!!