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New tech: cantabrian circle

Posted: Mon Feb 10, 2020 1:36 pm
by L4cus
Give some mounted archers the ability to move twice, but every move consumes movement capacity. Example:
Horse archer:
Speed 5
First move 4, second move 1
First move 3, second move 1
First move 1, second move 2
First move 5, there is no second move.
This tech last 7 turns to research.
The ability:
Gives +0/+1 armor (by evassion movement, archers' arrows couldn't hit the cavalry)
Duration 1 turn
Coldown 4-5turns (horses get tired or something like that)
It is just an idea :?
Here is wikipedia info
https://en.m.wikipedia.org/wiki/Cantabrian_circle

Re: New tech: cantabrian circle

Posted: Mon Feb 10, 2020 6:00 pm
by Endru1241
It's currently impossible and requires massive coding.

It is however in the plans.

This and many more may be viewed at Needs, priorities - Which way would you like the roadmap? subforum. Specifically Unit/tech capabilities.

Re: New tech: cantabrian circle

Posted: Mon Feb 10, 2020 6:11 pm
by L4cus
Oh, i see.