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version 1.115
Posted: Wed Feb 19, 2020 10:51 am
by Stratego (dev)
version 1.114 is published
Re: version 1.115
Posted: Fri Feb 28, 2020 8:13 am
by Stratego (dev)
Alexander has new pack -please list here the changes
also in code i made SPEEDUPs (on my device from 45sec down to 19 sec)
- a CACHE of unit definitions
- sounds only loaded on demand - so not on game load.
IMPORTANT!!
- please measure launch time of AOF BEFORE INSTALLING THIS version (kill from memory before measuring)
- also this cache can result in many errors, if i forgot to handle some properties - so any property of a unit can be missing - naturally i have not seen any missing ones, but there are too many units to test alone.
my suggestion for testing is simply playing a few turns, and also trying the "uncommon" features that only a few unit has if they work or not. (eg. i have not checked RndProd settings, and dodge settings, and terrain modification on unit, also terrain-speed dependancy and so on)
so in this version we need some extensive testing, also please feedback here indicating what have u checked, so we see how many can be covered.
also @Alexander82 : in this dev version modding of unit json will not affect the game unless you temporarily rename the json file (eg. prefix it with v1_*), but before sending me the pack please rename back to original name.
This will not be always like this, this kind of caching (that kills modding with same filename) will only be used on production builds - this DEV version is only for testing that)
Re: version 1.115
Posted: Fri Feb 28, 2020 8:59 am
by Alexander82
I think I'll wait next version to make new changes then

Re: version 1.115
Posted: Fri Feb 28, 2020 10:18 am
by makazuwr32
Oh lol.
Re: version 1.115
Posted: Fri Feb 28, 2020 4:05 pm
by Stratego (dev)
Alexander82 wrote: ↑Fri Feb 28, 2020 8:59 am
I think I'll wait next version to make new changes then
it can be a week or so!

(until i receive enough feedback about the tests)
Re: version 1.115
Posted: Fri Feb 28, 2020 4:34 pm
by Alexander82
Re: version 1.115
Posted: Sat Feb 29, 2020 10:09 am
by Midonik
I don't have the latest dev version but in my games with General Brave who has it some of my newly created units get much more actions and range (even melee ones).
Btw I don't have newest version because it downloads the 1.114 for me.
Re: version 1.115
Posted: Sat Feb 29, 2020 3:42 pm
by Alexander82
I will check my assets but I think it must be some weird bug related with the new feature.
I hope that @Stratego (dev) can solve this.
Re: version 1.115
Posted: Sat Feb 29, 2020 5:09 pm
by Stratego (dev)
Midonik: cool! please tell me exactly which unit and what property is wrong on them - thanks!
daniel
Re: version 1.115
Posted: Tue Mar 03, 2020 5:38 am
by makazuwr32
For some reason all techs give in addition to their base effects +1 range and +1 action to affected units.
Re: version 1.115
Posted: Tue Mar 03, 2020 6:01 am
by Stratego (dev)
Thanks! Please name a tech and a unit where u see it - thanks!
Re: version 1.115
Posted: Tue Mar 03, 2020 9:49 am
by makazuwr32
Should i name all techs?
Writing
Humans:
All blacksmith techs, all siege techs, ballistics, loyalty, improved sails, extra room, all leveling techs (infantry, siege, ships, cavalry, special mounts, faith), stealing, knighthood, fireball, exorcism, reach, all crystals and so on...
Re: version 1.115
Posted: Tue Mar 03, 2020 10:59 am
by Stratego (dev)
no, in this cases only one example is enough.
for finding a problem i need to make an exact tech invention + checking a unit so i see it is wrong - and after fix i can check the same that is fixed.
so the easiest to me if u name one tech and one unit (as we can assume that all other tech problem is based on the same)
...
ok i think i have found the problem, thanks! - uos 20
Re: version 1.115
Posted: Sun Mar 08, 2020 11:52 am
by Stratego (dev)
new pack from alex so new dev version is uos!
@Alexander82 Please list here the changes (from all previous updates as we have not listed the changes in latest updates either)
thanks!
Re: version 1.115
Posted: Tue Mar 10, 2020 11:05 am
by Alexander82
most of the reported bugs were fixed
orc tower have starting range/casting range and damage lowered and it will have magmatic bullet at base. Range/Casting range and damage will grow using using 4 techs with cost 4/5/6/7
Re: version 1.115
Posted: Thu Mar 12, 2020 8:28 am
by Stratego (dev)
new version 1.1151 (also goes to google play)
fixing magmatic bullet image.
also dryad goes to json based.
also an attempt to workaround the rare insta-game-over in multiplayer games.
i dont remember aynthign else.