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version 1.116

Posted: Sun Mar 08, 2020 6:01 pm
by Stratego (dev)
version 1.115 is published

Re: version 1.116

Posted: Sat Mar 28, 2020 9:21 pm
by makazuwr32
Seems like dev version lacks several maps and thus i can't join them.
Can you update dev version, @Stratego (dev) ?

Re: version 1.116

Posted: Sat Mar 28, 2020 9:36 pm
by Stratego (dev)
that is not the case.
there can be some players making their own designed maps to launch as multiplayer game - and i could not figured out how :)

daniel

Re: version 1.116

Posted: Sun Mar 29, 2020 6:25 am
by makazuwr32
Oh i see. That's strange.

I will try to figure that out.

Re: version 1.116

Posted: Sun Mar 29, 2020 7:18 am
by Stratego (dev)
would be awesome! thanks!

Re: version 1.116

Posted: Mon Mar 30, 2020 10:57 pm
by makazuwr32
Tried everything i could but still did not find the way how those multiplayer maps appeared.

Also sent to you new multiplayer map for 2 players.

Re: version 1.116

Posted: Wed Apr 01, 2020 7:08 am
by makazuwr32
@Stratego (dev)?
Can you add in my new map?

Re: version 1.116

Posted: Wed Apr 01, 2020 7:10 am
by Stratego (dev)
yes, it is already in, will be out in next update.

Re: version 1.116

Posted: Wed Apr 15, 2020 7:04 pm
by Stratego (dev)
New version is uos 10

includes
- several levels of reanimation techs.
- undead horse archer


@Alexander82 please fill up the rest of the list with the changes - thanks!

also earlier things in this version:
New random maps:Forest of melody
New skirmish maps:Nowhere To Run, Till last man
New multiplayer skirmish map:Sacred forest Huge
New feature:Selectable loading screens
New settings option:Movement confirmations can be turned off
New feature:Search: buildlist/mapeditor/help/cosmetics unitlist everywhere there is a search button to filter the unit types
Change:Bet games can only be run on equal team sizes

Re: version 1.116

Posted: Wed Apr 15, 2020 7:30 pm
by makazuwr32
@Stratego (dev)
I do not know why but i can't choose race for player 1 (red) in my newest multillayer map - Sacred Forest Huge.

Re: version 1.116

Posted: Wed Apr 15, 2020 7:32 pm
by Stratego (dev)
because the first player needs to be "HUMAN" not multiplayer.
can u change it?

Re: version 1.116

Posted: Wed Apr 15, 2020 7:38 pm
by makazuwr32
I see. I will edit it and resend the map.

Re: version 1.116

Posted: Wed Apr 15, 2020 11:33 pm
by Stratego (dev)
dev version updated uos already.

(few fixes)

Re: version 1.116

Posted: Thu Apr 16, 2020 2:20 pm
by Alexander82
Undeads can noe research techs to reanimate better units (armored/gold and the upcoming monsters) and progressively remove worse choices (later techs remove normal and armored skeletons to allow recruitment of best units only)

Skeletons now have a horse archer

Re: version 1.116

Posted: Thu Apr 16, 2020 7:31 pm
by makazuwr32
Sent to stratego a fixed "Sacred Forest Huge" map with slight update as well in form of punishment for killing Alex on the map — clearing production for both players so players after this murdering incident won't be able to train/construct any new units (alas they would be able to keep their production they've owned before). Effect is permanent.

Re: version 1.116

Posted: Fri Apr 17, 2020 7:14 pm
by Stratego (dev)
new to-be-published-to-google play version is uos already.
please check.

fixes:
- poison weapon selfcasting
- volcano and lava terrain flyable movable.