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version 0.995-0.996 PUBLISHED to GooglePlay

Posted: Sun Oct 26, 2014 9:14 am
by Stratego (dev)
new: a brand new map style sections started: multiplayer missions
this will contain single maps that has hotseat and multiplayer(network) one map games (however nwtwork games will need some develeopment (enabling password and game naming for the map)

in this sections you can design any predefined map (with units and TC-s) and can be launched az hotseat and multiplayer game.

Re: version 0.995

Posted: Sun Oct 26, 2014 8:50 pm
by Stratego (dev)
+2 new FAN section mission maps - thanks to Lancer!

Re: version 0.995

Posted: Mon Oct 27, 2014 6:08 am
by Stratego (dev)
and a new multiplayer mission map thanks to James! (or Josh or Ainy :))

Re: version 0.995

Posted: Mon Oct 27, 2014 2:05 pm
by COOLguy
Hi! ;)

You can call us the "Stylin' Strategists", that way you can be sure to get us all in there. Because some more of my friends are helping make stuff.

**controlled shouting/raised voice** BUT IT'S JUST ME JOSH ON THE FORUM. :)

(Just to be clear) ;)

Re: version 0.995

Posted: Mon Oct 27, 2014 3:03 pm
by Stratego (dev)
Josh: ok! :)

new version:
- new random map: Guadalcanal
- triggers for the RPG map!
thanks!

Re: version 0.995

Posted: Mon Oct 27, 2014 5:59 pm
by Stratego (dev)
new handy trigger module effects:
- Change Object Name (fill: ObjXY, Message) - the obj name will be the text in the message field
- Change Object Hp (fill: ObjXY, Number1) - Hp will change by the value you give in Number1 (adds or substracts), the maximum is the HpMax value, the minimum is 0, and at 0 there the unit will be deleted
- Change Object Attack (fill: ObjXY, Number1) - Attack will change by the value you give in Number1 (adds or substracts), the maximum is infinity, the minimum is 0
- Change Object Position (fill: ObjXY, AreaXY) - The unit will be moved to target location (!)if possible(!) (checks: it can walk on that terrain, the tile is not occupied, or if there is a carrier there is space for him in the carrier


up on server in 4 minutes.

Re: version 0.995

Posted: Mon Oct 27, 2014 6:04 pm
by COOLguy
MAAAAN! :o
That is KEWL! :D

Re: version 0.995

Posted: Mon Oct 27, 2014 6:55 pm
by balint
that's nice!!

Re: version 0.995

Posted: Wed Oct 29, 2014 10:21 am
by Stratego (dev)
new campaign thanks to Lancer!: "Challenge"
and a fix on the new tutorial map.

up on server in 3 minutes.

Re: version 0.995

Posted: Wed Nov 05, 2014 8:01 pm
by Stratego (dev)
new version:
wiith a new RPG map (thanks to Balint and James) that is the middle of trigger editing - so it is not playable yet.

Re: version 0.995 PUBLISHED to GooglePlay

Posted: Fri Nov 07, 2014 8:55 pm
by Stratego (dev)
this version is published.

Re: version 0.995-0.996 PUBLISHED to GooglePlay

Posted: Sun Nov 09, 2014 7:48 pm
by Stratego (dev)
with 0.996 the ambition map crash fix is published.

Re: version 0.995-0.996 PUBLISHED to GooglePlay

Posted: Mon Nov 10, 2014 12:32 am
by Lancer
If version is 0.996 with is less then number 1 does that means that game is still in beta? If so you could start from 0.999 to 0.9991 and then to 1.0

Re: version 0.995-0.996 PUBLISHED to GooglePlay

Posted: Mon Nov 10, 2014 7:14 am
by Stratego (dev)
yes it is beta.