Page 1 of 1
Artillery
Posted: Fri Apr 17, 2020 3:09 am
by L4cus
This is just a list of ideas
-handcannoneer
-medieval cannon
-falconet
-mortar
-obus
-culverin
-demicannon
-fixed artilery
-swivel gun
-field artillery
-cavalry artillery
-cannon
-howitzer
-bombard
Carronade will be a tech to improve ships attack and accuary
Re: Artillery
Posted: Fri Apr 17, 2020 6:59 am
by L4cus
I was thinking on different types of ammunitions like spells for some artillery pices
Round shot: the basic
Chainshot: low damage, slow down enemy ships
Canister shot: low damage, area dammage
Explosive ammunition: not defined effect
U enables them with techs
Some ships could get it too
How to implement it? Just spells?
Re: Artillery
Posted: Fri Apr 17, 2020 7:07 am
by DreJaDe
L4cus wrote: ↑Fri Apr 17, 2020 6:59 am
I was thinking on different types of ammunitions like spells for some artillery pices
Round shot: the basic
Chainshot: low damage, slow down enemy ships
Canister shot: low damage, area dammage
Explosive ammunition: not defined effect
U enables them with techs
Some ships could get it too
How to implement it? Just spells?
Well spells are the best ways, I think.
Re: Artillery
Posted: Wed May 13, 2020 12:52 pm
by Maxbirykov2004
I draw this cannon, so... i think it's ugly, but i don't have talent, +could somebody who know how draw people, draw crew of cannon... +can someone resize it to bigger size...
Re: Artillery
Posted: Fri May 15, 2020 12:02 am
by DreJaDe
Here, a big as* bombard!!
Re: Artillery
Posted: Fri May 15, 2020 2:58 am
by L4cus
Oh it looks pretty good. I am pretty bad making these stuffs...
Any idea about stats?
Re: Artillery
Posted: Fri May 15, 2020 2:53 pm
by Maxbirykov2004
DreJaDe wrote: ↑Fri May 15, 2020 12:02 am
Here, a big as* bombard!!
I think it's too big, hmm i see it before here (use translater)
https://ru-wikipedia-org.turbopages.org ... 0%BA%D0%B0
Re: Artillery
Posted: Sun May 17, 2020 3:20 pm
by Maxbirykov2004
L4cus wrote: ↑Fri May 15, 2020 2:58 am
Oh it looks pretty good. I am pretty bad making these stuffs...
Any idea about stats?
Hmm, unicorn and ornager Russian artillery, they are good ideas
Re: Artillery
Posted: Fri Jul 31, 2020 1:16 am
by Badnorth
DreJaDe wrote: ↑Fri May 15, 2020 12:02 am
Here, a big as* bombard!!
L4cus ?
Re: Artillery
Posted: Fri Jul 31, 2020 1:38 am
by L4cus
Wow, that is really cool. Could u add some artillery crew?
Re: Artillery
Posted: Fri Jul 31, 2020 2:05 am
by Badnorth
I had to resize the cannon,it was too large..artillery crew couldn't fit.
Re: Artillery
Posted: Fri Jul 31, 2020 2:32 am
by L4cus
QuadrupoleStrat wrote: ↑Fri Jul 31, 2020 2:05 am
I had to resize the cannon,it was too large..artillery crew couldn't fit.
Ok, the crew must look more medieval. Also the cannon shouldnt have wheels
Re: Artillery
Posted: Fri Jul 31, 2020 2:57 am
by Badnorth
?
Re: Artillery
Posted: Fri Jul 31, 2020 3:08 am
by L4cus
Nice!
For the packed version maybe the cannon dismounted and some kind of cart to carry the cannon
Re: Artillery
Posted: Fri Jul 31, 2020 3:43 am
by Badnorth
What? How?
Re: Artillery
Posted: Fri Jul 31, 2020 3:56 am
by Badnorth
Q?
Re: Artillery
Posted: Fri Jul 31, 2020 4:19 am
by L4cus
One horse is ok, add the crew to the packed version please
Re: Artillery
Posted: Fri Jul 31, 2020 4:56 am
by Badnorth
Pls b more specific next time to avoid time consuming reworks.
The current one was already ok if u ask me.
1 horse = 1 crew member
Re: Artillery
Posted: Fri Jul 31, 2020 4:59 am
by Badnorth
That's one large bombard
It definitely needs 2 horses to pull it.
Crew members doesn't always need to be on horses..they also walk and the horses will slowly pull a big bombard.
Re: Artillery
Posted: Fri Jul 31, 2020 5:11 am
by Badnorth
I think they'll just add weight to THE horses
Re: Artillery
Posted: Fri Jul 31, 2020 2:29 pm
by L4cus
QuadrupoleStrat wrote: ↑Fri Jul 31, 2020 4:59 am
That's one large bombard
It definitely needs 2 horses to pull it.
Crew members doesn't always need to be on horses..they also walk and the horses will slowly pull a big bombard.
The crew was supossed to be one next to the cannon and the other next to the horse so one will guide the horse, but he is not mounted.
Re: Artillery
Posted: Fri Jul 31, 2020 2:30 pm
by L4cus
QuadrupoleStrat wrote: ↑Fri Jul 31, 2020 4:56 am
Pls b more specific next time to avoid time consuming reworks.
The current one was already ok if u ask me.
1 horse = 1 crew member
I am so sorry, i am not that good explaining myself in english(i am practicing so i can improve)
Re: Artillery
Posted: Fri Jul 31, 2020 2:46 pm
by Badnorth
L4cus wrote: ↑Fri Jul 31, 2020 2:29 pm
QuadrupoleStrat wrote: ↑Fri Jul 31, 2020 4:59 am
That's one large bombard
It definitely needs 2 horses to pull it.
Crew members doesn't always need to be on horses..they also walk and the horses will slowly pull a big bombard.
The crew was supossed to be one next to the cannon and the other next to the horse so one will guide the horse, but he is not mounted.
Sure
L4cus wrote: ↑Fri Jul 31, 2020 2:30 pm
QuadrupoleStrat wrote: ↑Fri Jul 31, 2020 4:56 am
Pls b more specific next time to avoid time consuming reworks.
The current one was already ok if u ask me.
1 horse = 1 crew member
I am so sorry, i am not that good explaining myself in english(i am practicing so i can improve)
Lol its okay,English isn't also my native language.
Re: Artillery
Posted: Fri Jul 31, 2020 2:59 pm
by L4cus
Such a great image! Thanks!