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University techs
Posted: Fri Apr 17, 2020 7:16 am
by L4cus
Well i was thinking on adding university to the game instead of advancement center
I was thinking on decelop first faculties to open "tech tree". For example, after u research medicine faculty, u can research a lot of techs related to that.
We can have medicine, architecture or engineering faculty, science faculty, teology faculty (for religious units)
Pr just make differents "universities" for each one
Or just university and get directly the techs
Re: University techs
Posted: Fri Apr 17, 2020 10:19 am
by Squirrel5555
Hmm im not sure, 1 university or more?
If we go for more i think we shouldnt have too many, maybe 3? Technology, architecture, medicine/theology? Because i think we will have a lot of techs in this game.
Or just 1, but i really dont know
Re: University techs
Posted: Fri Apr 17, 2020 11:12 am
by Maxbirykov2004
Your right
Re: University techs
Posted: Fri Apr 17, 2020 3:40 pm
by L4cus
the opinion of some veteran players pr moddrs or posters would be helpfull
Re: University techs
Posted: Thu May 28, 2020 3:41 pm
by Maxbirykov2004
L4CUS i have some universal spells for test, i will post them at Friday, with some Attackers and targets
Re: University techs
Posted: Thu May 28, 2020 5:30 pm
by L4cus
Remember they must replace others allready exist...
Re: University techs
Posted: Thu May 28, 2020 7:25 pm
by Maxbirykov2004
L4cus wrote: ↑Thu May 28, 2020 5:30 pm
Remember they must replace others allready exist...
Ok, thanks
Re: University techs
Posted: Fri May 29, 2020 11:06 am
by Maxbirykov2004
Ok, i created them, but i need a time to build Shot.jpg and units who can wield them, pistol have 2 cool down and 6 damage 2 rang , carabin 3 cd 8 dmg 3 range, rifle 3 cd 10 dmg 4 rng. But i know, you know how to create .Json and you can easily change them...
Re: University techs
Posted: Fri May 29, 2020 11:15 am
by Maxbirykov2004
So... i fastly do this...
Re: University techs
Posted: Fri May 29, 2020 11:22 am
by Maxbirykov2004
And rifle not from me and .json
Re: University techs
Posted: Fri May 29, 2020 11:33 am
by Maxbirykov2004
And gun unit . Json
Re: University techs
Posted: Fri May 29, 2020 11:37 am
by Maxbirykov2004
They must: 1Attack every enemy, in tc too.
2 Deal damage. 3 Have cooldown.
Etc. work as Attack spells. L4CUS i wait your report with screenshots... I think you easily find targets...
Re: University techs
Posted: Fri May 29, 2020 5:28 pm
by Badnorth
Will the musketeers Ability have a Miss chance to fast units?
Ex.
1-3 spd 100% accuracy
4-5 spd 70% accuracy
6-? Spd 40% accuracy
Re: University techs
Posted: Fri May 29, 2020 5:43 pm
by Maxbirykov2004
QuadrupoleStrat wrote: ↑Fri May 29, 2020 5:28 pm
Will the musketeers Ability have a Miss chance to fast units?
Ex.
1-3 spd 100% accuracy
4-5 spd 70% accuracy
6-? Spd 40% accuracy
Do you think about dodging ability, like cool guy...
Re: University techs
Posted: Fri May 29, 2020 6:02 pm
by Badnorth
No gunner units use bullets so I think when they shoot at an enemy unit they have a chanc to miss.
In AOS musketerrer the farther or faster the unit is the hit rate of the musketeer will decrease. Or the bullet will go to another tile.
Re: University techs
Posted: Fri May 29, 2020 6:05 pm
by Badnorth
Maxbirykov2004 wrote: ↑Fri May 29, 2020 5:43 pm
QuadrupoleStrat wrote: ↑Fri May 29, 2020 5:28 pm
Will the musketeers Ability have a Miss chance to fast units?
Ex.
1-3 spd 100% accuracy
4-5 spd 70% accuracy
6-? Spd 40% accuracy
Do you think about dodging ability, like cool guy...
What do you mean?
Dodging ability In aod would be a bad idea..
Re: University techs
Posted: Fri May 29, 2020 6:07 pm
by L4cus
I dont think thats a good idea. We could use armor instead of dodging or missing...
Also, units like light infantries that didnt use a line formation were effective against line formation infantry.
As i said these units qith 4, 5 or more speed could have more armor.
Re: University techs
Posted: Fri May 29, 2020 6:11 pm
by Maxbirykov2004
QuadrupoleStrat wrote: ↑Fri May 29, 2020 6:05 pm
Maxbirykov2004 wrote: ↑Fri May 29, 2020 5:43 pm
QuadrupoleStrat wrote: ↑Fri May 29, 2020 5:28 pm
Will the musketeers Ability have a Miss chance to fast units?
Ex.
1-3 spd 100% accuracy
4-5 spd 70% accuracy
6-? Spd 40% accuracy
Do you think about dodging ability, like cool guy...
What do you mean?
Dodging ability In aod would be a bad idea..
Wait in this game there is a accuracy (how good units aim) but i don't know how to program fast units ability...
And i wait now when L4CUS test this .json
posting.php?mode=quote&f=232&p=99466#pr99432 and this
posting.php?mode=quote&f=232&p=99466#pr99429 and some other at middle, so... let's go to another topic
Re: University techs
Posted: Fri May 29, 2020 6:12 pm
by Maxbirykov2004
L4cus wrote: ↑Fri May 29, 2020 6:07 pm
I dont think thats a good idea. We could use armor instead of dodging or missing...
Also, units like light infantries that didnt use a line formation were effective against line formation infantry.
As i said these units qith 4, 5 or more speed could have more armor.
Hmm maybe let's talk here
viewtopic.php?f=231&t=8168#p99473
Re: University techs
Posted: Fri May 29, 2020 6:17 pm
by Badnorth
Lemme Do the Shots
Ive never made a gun but I will try
Re: University techs
Posted: Fri May 29, 2020 6:21 pm
by Maxbirykov2004
[quote=QuadrupoleStrat post_id=99474 time=1590776226 user_id=10079]
[quote=Maxbirykov2004 post_id=99430 time=1590750914 user_id=10054]
So... i fastly do this...
[/quote]
Lemme Do the Shots
Ive never made a gun but I will try
[/quote]
Ok, thanks, but you need to create not gun, you need to create spell image. And i found this at Aof topic about undied pirates
Re: University techs
Posted: Fri May 29, 2020 6:24 pm
by Badnorth
Ok tnx
Re: University techs
Posted: Fri May 29, 2020 6:29 pm
by Badnorth
Shots done
Re: University techs
Posted: Fri May 29, 2020 6:31 pm
by Maxbirykov2004
Amm shot needed to be 64×64 because it will be at 64×64 terrain, and why there is 4 shots, if they were shooted by 3 or 2 persons
Re: University techs
Posted: Fri May 29, 2020 6:40 pm
by Badnorth
My mistake..... Done
64x64 Shot
Re: University techs
Posted: Mon Jun 01, 2020 3:43 am
by Badnorth
I made a bullet for single shot units.
Re: University techs
Posted: Fri Jun 26, 2020 1:28 pm
by L4cus
Good job.
Max, what image are u using as arrow at jsons?
Re: University techs
Posted: Fri Jun 26, 2020 1:37 pm
by Badnorth
I just saw my noob sprites it needs to be changed so
1 shot

- Single bullet.png (277 Bytes) Viewed 5266 times
2 shot

- 2 Shot .png (315 Bytes) Viewed 5266 times
3 shot

- Musket ball.png (347 Bytes) Viewed 5266 times
Re: University techs
Posted: Fri Jun 26, 2020 5:59 pm
by Maxbirykov2004
L4cus wrote: ↑Fri Jun 26, 2020 1:28 pm
Good job.
Max, what image are u using as arrow at jsons?
Yes, i quickly resized it... And used