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Mission objectives in campaign missions ANSWERED

Posted: Fri Apr 17, 2020 1:29 pm
by Hornythopt3r
a) Before one chooses the "Launch" option to start a map/mission, there is sometimes a clear objective written e.g.
Objectives: Sink the battle ship.

Most of the time there is just some random "history text" or part of novel with (usually) misspelled ramblings that don't really have any sense or you have to decipher an objective from the novel. This is just annoying.

b) When you actually launch the map you might get a pop up window telling you what is the objective. Nice but what if you miss that or, well, just forget what was the objective after 1h playing? Where does one see what the objective of a mission is after one is already playing the mission?

Re: Mission objectives in campaign missions

Posted: Fri Apr 17, 2020 2:54 pm
by Stratego (dev)
it is up to mapdesigner.
i have made objectives about a year ago since than all maps can have objectives lited
a) in map lainch screen as u mentioned
b) in game one of the buttons hidden under the "..." button.

Re: Mission objectives in campaign missions

Posted: Sat Apr 18, 2020 7:30 am
by Hornythopt3r
Stratego (dev) wrote: Fri Apr 17, 2020 2:54 pm b) in game one of the buttons hidden under the "..." button.
Oh, now I finally found it. It was the upper "..." button and a letter icon from there. Not the most logical option but at least it is working.

Re: Mission objectives in campaign missions

Posted: Sat Apr 18, 2020 7:48 am
by Stratego (dev)
good! where would u put it?

Re: Mission objectives in campaign missions

Posted: Sat Apr 18, 2020 12:41 pm
by Hornythopt3r
Stratego (dev) wrote: Sat Apr 18, 2020 7:48 am good! where would u put it?
Behind the lower "..." options, with a button that says "Objectives" or something like that. Now there is a option called Achievements that has some weird spells and potions or what not, maybe replace that with Mission Objectives.

Re: Mission objectives in campaign missions ANSWERED

Posted: Mon Apr 20, 2020 6:06 am
by Stratego (dev)
ok i rather put it onto top of the screen where unit buttons appear.