As much as I support this Idea
L4cus wrote: ↑Tue Apr 28, 2020 9:21 pmThis game time is from 6000 bc to 15 century.
Then we would need to remove Galleon cause it appeared 16th century cause what I know Endru said it was until 17th or 16th century
And we wouldnt have Winged Polish Hussars cause they showed up 16th until 18th century
Also and we wouldnt have Petards floating petards petardiers cause they to were 16th century
So thats enough proof to Support that the game ends at the 16th century. Enough of that now,moving on.
I support this Idea and maybe upgrades so you would have hand cannons maybe a tech for them
But there is already Handgonne tower tech so I guess renaming that to Handgonne to be more universal ones researched you can now train handgonne wielders/ handcannoneers(sounds more natural) which has same stats as handgonne tower(except for hp and armor/p.armor and other)
Handcannoneer would have
2cost
11hp
9power
6range
2-3 speed I think they need to be slow
7sight
0% convert resist
0/0 armor
And Attacks corresponds to normal armor same as other Gunman this makes them better against high p.armor opponents like skirmishers cause they dmg armor not p.armor and makes a way to make skirmishers obselete in late game
Categorized as
Gunman,Foot
And maybe bonus against big shield bearers and shield bearers to about 50% and bonus against cav 25%
I was also thinking of giving them a distinct bonuses to melee foot types that would make them look like they ignore the enemies armor upg
30%
60%
90%
Respectively against light, medium, and heavy inf
And maybe also cav?
And maybe add in upgrades for handcannoneer -> arquebusier -> musketeer -X> no to rifleman cause 17th century
Arquebusier stats
13hp
10power
1/0
Same
Same
Same
Hehe
Musketeer stats
15hp
11power
2/0 armor
Same
Same
Same
And can be upgraded with smith armor techs
And change Tanegashima ashigaru to be trainable after arquebus researched cause tanegashina is a type of arquebus