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version 1.123
Posted: Thu May 28, 2020 9:38 am
by Stratego (dev)
version 1.122 is published
Re: version 1.123
Posted: Fri May 29, 2020 10:42 am
by Tankhead
Something Wrong with Dev version update.
Can't Install
Re: version 1.123
Posted: Fri May 29, 2020 10:43 am
by Midonik
+1
Re: version 1.123
Posted: Fri May 29, 2020 10:52 am
by Stratego (dev)
pleae try again in uos 5
Re: version 1.123
Posted: Fri May 29, 2020 9:32 pm
by Midonik
I don't think this changed anything
Re: version 1.123
Posted: Fri May 29, 2020 10:46 pm
by Tankhead
Yup, having same thing still
Re: version 1.123
Posted: Sat May 30, 2020 4:20 am
by Stratego (dev)
ok, i have cleaned-rebuilt everything please try again.
uos already
Re: version 1.123
Posted: Fri Jun 05, 2020 10:21 am
by Stratego (dev)
Seemingly i have successfully recovered the developer environment.
i have build a new version from all running games (AOS/AOF/AOW) all is signalled with "(AC)" meaning AfterCrash.
please check these version as there can be hidden any bugs, image problems
(i have found some images like wrecking ball was ruined using directory sync app, but maybe i have missed something)
uos 20
Re: version 1.123
Posted: Fri Jun 05, 2020 1:22 pm
by Alexander82
Great news!
Re: version 1.123
Posted: Mon Jun 08, 2020 2:00 pm
by Stratego (dev)
new update by Alex
uos already - i hope alex can help me out with the changes. thanks!
Re: version 1.123
Posted: Mon Jun 08, 2020 4:51 pm
by erosbonjour
Good


Re: version 1.123
Posted: Mon Jun 08, 2020 4:56 pm
by erosbonjour
Published


??
Re: version 1.123
Posted: Wed Jun 10, 2020 10:01 am
by Stratego (dev)
in AOS/AOF/AOW these mayor core fixes are in - meaning i possibl ruied existing logics

- healers ise their heal ability automatically
- in general all spells are used better even by AI and even by auto-action of player units on ending turn
- also castle is firing arriws by AI
all these changes could have ruined ability based things usd autmatically (by AI or on end turn automatics)
please test if you can -thanks!
Re: version 1.123
Posted: Sat Jun 13, 2020 3:43 pm
by andymussavou
Good

test
Re: version 1.123
Posted: Sat Jun 13, 2020 4:10 pm
by Stratego (dev)
ok, sorry 4 the BAN

Re: version 1.123
Posted: Fri Jun 19, 2020 9:23 am
by Stratego (dev)
first version of ally bridge walking is ready.
uos already
VERY VERY dangerous change it is possible that any of these things got buggy, please check and test these
- units upgrading (if u upgrade a unit to a new level it should upgrade your unit on ally bridge too)
- determining you lost/game over (you should not get lost if your last unit in on ally bridge)
- for instinct AI (your units on ally bridge should also auto shoot on enemy (eg. with ranged weapons)
- for AI (AI should move/shoot with their units that are standing on ally bridge)
- AI should go-in and out from their buildings as earlierpractically
but actually every logic that determines which unit is owned by which player and can go to a tile or not...