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King ent - ANSWERED

Posted: Sun Jun 07, 2020 11:36 pm
by erosbonjour
images (4).jpeg
images (4).jpeg (8.79 KiB) Viewed 4703 times

King ent
Can occupy buildings

Categories
Infantry melee,

King ent
Cost 8
Hp 90
Attack power 20
Range 3
Armor 5
Pierce armor 8
Speed 2
Sight 3
Action /turn 1/1
Heal Bonus 1.0
Size 1x1
Building

Re: King ent

Posted: Mon Jun 08, 2020 2:54 am
by Badnorth
Mmmh

Re: King ent

Posted: Mon Jun 08, 2020 4:17 am
by Vārimathras Ashegūl
Awesome :anger: :/ :pirate:

Re: King ent

Posted: Mon Jun 08, 2020 10:30 am
by Alexander82
we are removing any unit called king from the normal game. In next orcish leader will be replaced by orcish overlord (samewill go for merlocks), while a renewed orcish leader will become a unit available for map makers

Re: King ent

Posted: Tue Jun 09, 2020 1:42 pm
by Jerfoxman
Maybe like fungus ent?

Re: King ent

Posted: Fri Jul 17, 2020 8:32 pm
by Yeetbruh
Ent leader perhaps?

Re: King ent

Posted: Wed Jul 22, 2020 11:17 pm
by HugoTheUseles
Great ent, ancient ent, ent elder
Just suggestions

Re: King ent

Posted: Thu Jul 23, 2020 1:39 am
by Anchar
Ent leader is not a good idea, orcs have a leader because they are a pack, and what kind of king can the trees have? It is better then to divide the trees by species - Oak, spruce, pine trees

Re: King ent

Posted: Thu Jul 23, 2020 1:58 am
by Vārimathras Ashegūl
Iron wood ent :P the hardest wood

Re: King ent

Posted: Thu Jul 23, 2020 3:30 pm
by Savra
Looks more like a golem holding a tree then an ent.

Anyways we do have an elder ent suggested:http://ageofstrategy.net/viewtopic.php? ... f4c5f679c7

Re: King ent

Posted: Fri Jul 24, 2020 9:26 am
by Vārimathras Ashegūl
How about mother's ent?

The Mother's of all ents

Re: King ent

Posted: Mon Sep 14, 2020 5:33 pm
by Alexander82
set as answered