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version v0.146
Posted: Mon Jun 08, 2020 8:23 pm
by Stratego (dev)
version v0.145 is published
Re: version v0.146
Posted: Wed Jun 10, 2020 10:00 am
by Stratego (dev)
in AOS/AOF/AOW these mayor core fixes are in - meaning i possibl ruied existing logics

- healers ise their heal ability automatically
- in general all spells are used better even by AI and even by auto-action of player units on ending turn
- also castle is firing arriws by AI
all these changes could have ruined ability based things usd autmatically (by AI or on end turn automatics)
please test if you can -thanks!
Re: version v0.146
Posted: Fri Jun 19, 2020 9:24 am
by Stratego (dev)
first version of ally bridge walking is ready.
uos 10
VERY VERY dangerous change it is possible that any of these things got buggy, please check and test these
- units upgrading (if u upgrade a unit to a new level it should upgrade your unit on ally bridge too)
- determining you lost/game over (you should not get lost if your last unit in on ally bridge)
- for instinct AI (your units on ally bridge should also auto shoot on enemy (eg. with ranged weapons)
- for AI (AI should move/shoot with their units that are standing on ally bridge)
- AI should go-in and out from their buildings as earlierpractically
but actually every logic that determines which unit is owned by which player and can go to a tile or not...
Re: version v0.146
Posted: Sat Jun 20, 2020 1:55 am
by Puss_in_Boots
Shouldn't be too hard, Ill test on lost ally bridges as well.
Re: version v0.146
Posted: Tue Jun 23, 2020 1:10 pm
by Stratego (dev)
new unit: Russian T42 superheavy tank
uos already.
Re: version v0.146
Posted: Fri Jun 26, 2020 6:43 pm
by Stratego (dev)
Awesome news! Pussinboots made 2 new tanks for the game!
US M3 Lee
and
GB Grant I tank
thanks!
uos 20!