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Charger/Rammer - ANSWERED

Posted: Tue Jun 16, 2020 10:41 am
by Badnorth
Charger or Rammer

Cost: 7
Trainable at: Graveyard & TC
Hp: 37
Att: 13
Spd: 2 (water: 1)
Armor: 1/4
Power range: 2
SpellResistance: 60%
Spells:
Charge - + 3 speed + 12 Damage - 6 Health
Last for 2 turns
Cooldown: 3

Undead,Giants

Bonuses:
150% buildings
250% Fortifications
1000% Mega Buildings

Main use:
One Hit Building demolisher/Charger and tank

Re: Charger/Rammer

Posted: Tue Jun 16, 2020 11:16 am
by Alexander82
that concept overlap too much with the wrecking ball that have been recently implemented