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Bomb Tower bug IMPLEMENTED

Posted: Fri Jun 19, 2020 12:17 am
by redtiger7
AI can see bomb towers and hit them without the towers exploding. At least in teh Liberators map.

Re: Bomb Tower bug

Posted: Mon Jun 22, 2020 7:09 am
by Endru1241
There are units, which see stealth:
Scouts (scout dog, scout bird), other stealth units (assasin, spy, ranger).

Any of them having stealth unit, such as bomb tower in the range makes enemy see them.
Stealth unit is also seen, when adjacent.

Bomb tower is code wise - stationary assassin. It's attack sacrifices it, by also kills the enemy unit on the same time.

Can You provide more info? Which unit attacked? What was in the range?

Re: Bomb Tower bug

Posted: Mon Jun 22, 2020 4:09 pm
by redtiger7
It's Liberastors map in he Two Kingdoms campaighn. Bunch of knights just run straight down the road, attack the tower, take it out, and take no damage themselves. I've restarted the game several times and the same thing happens. No other enemy units around.

Re: Bomb Tower bug

Posted: Tue Jun 23, 2020 12:18 am
by Endru1241
Just checked bomb tower - no bug occurs. Any regular unit, that attacks bomb tower is killed along with tower destruction.
Although - there is another possibility.
Bomb tower has exact same properties as assasin - it's steppable too. So, any enemy unit could just step on the tower - removing it completely.

I don't know who was original creator of the map, but I assume - that could be the intention.
It could also be implemented like that, because AoS lacked many features existing today (like mine mechanism - explode {attack} on step).