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Structures - Traps
Posted: Thu Jun 25, 2020 10:11 am
by Badnorth
Here we will post Traps
Re: Structures - Traps
Posted: Thu Jun 25, 2020 10:13 am
by Badnorth
Caltrops

- Caltrops.png (585 Bytes) Viewed 4987 times
Buildable in 1 turn
Poison
High bonuses to Cavalry & unarmored units
Stealth
Re: Structures - Traps
Posted: Thu Jun 25, 2020 12:08 pm
by Squirrel5555
Nice
Other traps could be:
Stakes(visible)
Ditch(visible)
If anyone has other ideas please post also

Re: Structures - Traps
Posted: Thu Jun 25, 2020 3:22 pm
by Badnorth
How about 1900s land mines

Re: Structures - Traps
Posted: Thu Jun 25, 2020 3:37 pm
by L4cus
They ARE 1900s landmines. Too late...
Re: Structures - Traps
Posted: Thu Jun 25, 2020 3:59 pm
by Squirrel5555
1900s and 19th century are different.
Early 19th century means 1800s, maybe this is what confused you, but we really dont want to go further than napoleonic wars
Re: Structures - Traps
Posted: Thu Jun 25, 2020 4:11 pm
by Badnorth
Oh my.....Lol thats why...
Thanks squirrel thats exactly what you said

Re: Structures - Traps
Posted: Thu Jun 25, 2020 4:50 pm
by L4cus
Landmines exist since 18th century. I searched for it long time ago. Right now i am not sure...
Re: Structures - Traps
Posted: Thu Jun 25, 2020 4:51 pm
by Maxbirykov2004
Yes pretty nice
Re: Structures - Traps
Posted: Fri Jun 26, 2020 6:20 am
by Badnorth
Frisian horse from aos
Re: Structures - Traps
Posted: Sat Jun 27, 2020 2:58 am
by Badnorth
Spike hole

- Spike hole.png (1.15 KiB) Viewed 4943 times
*Poison
*Stealth
*Moderate damage
*Slowing poison
Re: Structures - Traps
Posted: Tue Jun 30, 2020 5:59 pm
by Squirrel5555
we will also need palisades and possibly trenches(these were dug during sieges and in defensive positions)
Re: Structures - Traps
Posted: Wed Jul 01, 2020 9:20 am
by Badnorth
Squirrel5555 wrote: ↑Tue Jun 30, 2020 5:59 pm
we will also need palisades and possibly trenches(these were dug during sieges and in defensive positions)
Trenches? Maybe we could use AoW trenches.
Re: Structures - Traps
Posted: Wed Jul 01, 2020 9:32 am
by Badnorth
Hmm about palisades I dunno how connectings work maybe u could do it?
palisade from aos and resized it and a couple changes
Re: Structures - Traps
Posted: Wed Aug 05, 2020 3:29 pm
by L4cus
QuadrupoleStrat wrote: ↑Wed Jul 01, 2020 9:20 am
Squirrel5555 wrote: ↑Tue Jun 30, 2020 5:59 pm
we will also need palisades and possibly trenches(these were dug during sieges and in defensive positions)
Trenches? Maybe we could use AoW trenches.
Puss on boats sent me trench from aoww but now it doesnt work on the aog dev version i have, so i am waiting for a solution...
Re: Structures - Traps
Posted: Sun Aug 30, 2020 11:41 pm
by Gral.Sturnn
Sapper is perfect for this
Re: Structures - Traps
Posted: Mon Aug 31, 2020 7:48 am
by Maxbirykov2004
Gral.Sturnn wrote: ↑Sun Aug 30, 2020 11:41 pm
Sapper is perfect for this
Yes