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elemental race

Posted: Wed Jul 01, 2020 11:10 am
by Anchar
Elemental race, will contain
1) a barracks with the production of stone golems, slow and armored, long made.
For example, Stone boulder, golem, golem giant.
2) Fire elementals that will be long-range and will set fire to buildings
example: fire thrower elemental, ash scout, lava elemental, fire fist golem
3) Glass Elementals
They will be weak, but relatively fast for capture and quick action, and will also conduct long-range attacks
Example: glass thrower, glass shooter
4) Elemental magic
Will do magic by itself
Example: An elemental that shoots with magic arrows, an elemental that from fighters of different elements makes a universal fighter, like a dragon’s face.
Optional
5) Fabric Elementals
They are like skeletons but faster and weaker.
Example: doll, bag-shaped large fighter, fabric crossbow attracting enemies or confusing, slowing down, weaver - hem allied dolls, makes his traps and structures from fabric.
6) Metal elemental
will be available after exploring, a little faster than stone elemental
Example: iron fighter, alloy, as in the terminator
7) The elemental of light.
Mostly flying and holy fighters with exorcism skills
Example: angel, archangel, light ball.

Re: elemental race

Posted: Wed Jul 01, 2020 11:14 am
by Anchar
Sorry for the fact that 3 identical posts, the Internet failed

Re: elemental race

Posted: Wed Jul 01, 2020 9:38 pm
by Alexander82
At the moment we aren't accepting new races after the implementations of dwarves and scalefolks (that is taking a pretty long time)

We can accept, at most, new subraces.

Elementals and golems will be available mostly as summons from spellcaster.