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version 1.127

Posted: Sat Jul 04, 2020 5:48 am
by Stratego (dev)
version 1.126 is published

Re: version 1.127

Posted: Sat Jul 04, 2020 3:26 pm
by StormSaint373
Latest dev version doesn't install. Attempted multiple times.

Re: version 1.127

Posted: Sat Jul 04, 2020 4:35 pm
by Stratego (dev)
i try upload again - uos 5

Re: version 1.127

Posted: Sat Jul 11, 2020 1:28 pm
by Stratego (dev)
We all can thank to AWESOME Endru the new pack with new terrains including canals - to connect seas to sail tru!
Moreover: the AOF players will have the same as i will duplicate all features to AOF too!

changeS:
New skinpacks:Crimson, Draxolan marauders, Forgotten army
Mapeditor New Terrains:Stone road 2nd version, canals (artificial waterways), both on decoration layer.
Change:Trenches grants +2/3 armor bonus, but slightly decreases sight (-1).
Change:Moats can be passed by foot and mounted units, but very slowly. Additionally being in moat disallows any non-movement action, decreases counterattack power and severly lowers armor effectiveness.
Change:Stone Bridge now grants movement bonuses like road.
Bug Fix:Mines can be built on mountains/hills.

uos 10

Re: version 1.127

Posted: Sat Jul 11, 2020 1:35 pm
by Badnorth
Oooh thankss for letting my skins in I appreciate it! :D what about the draxolan kingdom guards?

Re: version 1.127

Posted: Sat Jul 11, 2020 1:41 pm
by Badnorth
Wait....I email you

Re: version 1.127

Posted: Sat Jul 11, 2020 3:13 pm
by Endru1241
QuadrupoleStrat wrote: Sat Jul 11, 2020 1:35 pm Oooh thankss for letting my skins in I appreciate it! :D what about the draxolan kingdom guards?
Didn't see it before.
I already answered about it in the AOS Skinset for Basic Units.

Re: version 1.127

Posted: Sat Jul 11, 2020 11:52 pm
by Dagravian
Nice, i really liked the new waterways, i wonder if we can make a sort of flood effect with them in the future.

Btw, i see that the test maps are still in there, I already picked them here so you can remove those already, or do you want to publish those like that?

Re: version 1.127

Posted: Sun Jul 12, 2020 10:04 am
by Stratego (dev)
i wonder if we can make a sort of flood effect with them in the future.
you can do it already by triggers.
- spawning any canal "units" in 1st turn
- spawning more canal "units" in 2nd turn
- spawning more canal "units" in 3rd turn

these units will turn to canal immediately.

Re: version 1.127

Posted: Sun Jul 19, 2020 1:40 pm
by Stratego (dev)
anyone found any bugs? can i publish aos?