Page 1 of 1

Siege ships - remove ability to attack from TCS? IMPLEMENTED

Posted: Sun Jul 19, 2020 9:52 am
by phoenixffyrnig
Since the overhaul of the siege weapon dynamics, siege ships are now much more powerful in relation to their land based equivalents. I don't feel this is a huge imbalance given their limitations (with the possible exception of Galleons being rather OP - but that can be a separate chat if needs be) - but for reasons of consistency and balance, I think siege ships, like their land based counterparts, should be unable to attack from within TCs.

Re: Siege ships - remove ability to attack from TCS?

Posted: Sun Jul 19, 2020 1:14 pm
by SirPat
Hmm I didnt knew that it can attack so yeah that should be changed

Re: Siege ships - remove ability to attack from TCS?

Posted: Sun Jul 19, 2020 4:42 pm
by Endru1241
As defending tc with a ship is actually more effective than most of land units, I wonder if it shouldn't go a step further - all ships can't attack in a buildings and they get additionall debuff at tc -power, -armor, -parmor.