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Celtic unit : Gallowglass IMPLEMENTED
Posted: Fri Jul 24, 2020 7:34 am
by Badnorth
The gallowglasses (also spelled galloglass, gallowglas or galloglas; from Irish: gall óglaigh meaning foreign warriors) were a class of elite mercenary warriors who were principally members of the Norse-Gaelic clans of Scotland between the mid 13th century and late 16th century. As Scots, they were Gaels and shared a common background and language with the Irish, but as they were descendants of 10th century Norse settlers who had intermarried with the local population in western Scotland, the Irish called them Gall Gaeil ("foreign Gaels")..
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They were noted for wielding the massive two-handed sparth axe and broadsword or claymore ("claidheamh mór"). For armour, the gallowglass wore a mail shirt over a padded jacket and an iron helmet..
Re: Celtic unit : Gallowglass
Posted: Fri Jul 24, 2020 8:01 am
by Badnorth
Stats:
If the concept is good I will make a sprite
This stats need final balancing though
Trained at barracks and TC
Cost: 4
Hp: 21
Atk: 10
Spd: 3
Armor: 2/1
Sight: 5
Spell resistance:
Ability:
Armor break
Bonuses:
75% medium foot melee
100% heavy foot melee
100% Buildings
200% Fortifications
450% Mega Buildings
Affected by warpaint.
Re: Celtic unit : Gallowglass
Posted: Sat Jul 25, 2020 3:47 pm
by Badnorth
Heres a fast sprite..
Re: Celtic unit : Gallowglass
Posted: Sat Jul 25, 2020 4:40 pm
by Gral.Sturnn
well they really werent celtic more like irish and it looks really cool, fits the mercenary role perfectly
Re: Celtic unit : Gallowglass
Posted: Sat Jul 25, 2020 4:42 pm
by Gral.Sturnn
they would really fit aod as well
Re: Celtic unit : Gallowglass
Posted: Sat Jul 25, 2020 4:43 pm
by Badnorth
Well highlander is irish but has the category celtic so..idk
Re: Celtic unit : Gallowglass
Posted: Sat Jul 25, 2020 4:44 pm
by Badnorth
I mean Scottish wait is that rhe same?
Re: Celtic unit : Gallowglass
Posted: Sat Jul 25, 2020 4:49 pm
by Gral.Sturnn
scottish and irish people share common history but they are different cultures, the "celts" dissapeared long ago as the irish and scottish around the 10th century became christian and subsequentialy catholics
Re: Celtic unit : Gallowglass
Posted: Sat Jul 25, 2020 4:58 pm
by Badnorth
Stats
Cost: 3
Hp: 21
Atk: 8
Spd: 3
Armor: 1/0
Sight: 4
Bonuses:
100% light foot melee
150% Medium foot melee
100% Buildings
120% Fortifications
300% Mega Buildings
Affected by warpaint
Re: Celtic unit : Gallowglass
Posted: Sat Jul 25, 2020 8:24 pm
by SirPat
So another armor breaking merc?
Re: Celtic unit : Gallowglass
Posted: Sun Jul 26, 2020 1:20 am
by Badnorth
Hmm idk how to make this unit useful.
Lets just forget this topic.
Re: Celtic unit : Gallowglass
Posted: Sun Jul 26, 2020 2:29 am
by L4cus
QuadrupoleStrat wrote: ↑Sun Jul 26, 2020 1:20 am
Hmm idk how to make this unit useful.
Lets just forget this topic.
Dont say that, u have already done a great sprite
as endru said, if ur topic hasnt been accepted or denied, it could be for a lot of reasons...first, u should define clearly the role of the unit: anti-infantry, anti-buidings (since those are the bonuses it has...)
also, armor breaking wouldnt fit it if it is an anti-ubildings unit (right now it looks more like on of those)
as a mercenary it sounds really cool...
Re: Celtic unit : Gallowglass
Posted: Sun Jul 26, 2020 2:54 am
by Badnorth
What's its use?
Building or heavy infantry Counter?
Re: Celtic unit : Gallowglass
Posted: Sun Jul 26, 2020 3:01 am
by Badnorth
Sprite rework
: fixed sparth axe shape & gallowglassbattle position
Re: Celtic unit : Gallowglass
Posted: Sun Jul 26, 2020 3:06 am
by L4cus
QuadrupoleStrat wrote: ↑Sun Jul 26, 2020 2:54 am
What's its use?
Building or heavy infantry Counter?
thats your decision...and the decision of endru and stratego of course!
but u have to chose
look at the falxman mercenary bonuses, it is an anti infantry as main role, but it is still an anti-buidings unit...with a low bonus, but it is!
maybe it could fit as both of them.
remember to that the sprite is a refenrece for lots of forms of a unit, this one could perfectly be a swordman instead of a axeman. both of them have bonus against buildings so i think u should enterely ignore that...since this is a melee specialist it could have bonus against infantry too...
so my final advice is to have both of them, but they must be balanced with the stats...
Re: Celtic unit : Gallowglass
Posted: Wed Jul 29, 2020 10:22 pm
by Endru1241
Wait - they used spaarth axe?
Then anti-heavy role would be absurd.
Spaarth axe is weapon designed to deal huge damage - often even cutting the bones, but it deals with metal armor poorly. Especially with plates.
I'd make him closer to zweihander.
Also - as we currently lack celtic units - maybe make him normal non-mercenary?
Re: Celtic unit : Gallowglass
Posted: Thu Jul 30, 2020 1:10 am
by Badnorth
Sure I'll change the stats
Endru please reply on wolf warrior

Re: Celtic unit : Gallowglass
Posted: Thu Jul 30, 2020 2:29 am
by Badnorth
Some changes.
Re: Celtic unit : Gallowglass
Posted: Sat Aug 01, 2020 12:02 pm
by Badnorth
Is stats good ?
Re: Celtic unit : Gallowglass
Posted: Sat Aug 01, 2020 1:33 pm
by Badnorth
Stats
Cost: 3
Hp: 20
Atk: 8
Spd: 3
Armor: 2/0
Sight: 4
Bonuses:
100% Medium foot melee
150% Light foot melee
100% Buildings
125% Fortifications
250% Mega Buildings
Affected by warpaint
Re: Celtic unit : Gallowglass
Posted: Sat Aug 01, 2020 1:43 pm
by Badnorth
Is it possible to add "By pass armor of unit [categories]"?
If so lets add something unique to Gallowglass.
An ability to only ignore melee armor of light infantry.
Re: Celtic unit : Gallowglass
Posted: Sat Aug 01, 2020 5:09 pm
by Endru1241
It's not possible in current engine.
But I deal with it adding bonuses.
About the stats - I already put him in the pack with: cost 4, 25 hp, 13 power, 1 power range (hits aoe) 3/2 armor, 45% resistance, move 3, sight 4 and bonuses +15% vs polearms, +20% vs medium infantry, +30% vs light infantry and halved swordsman bonuses.
He's categorized as heavy infatry.
Re: Celtic unit : Gallowglass
Posted: Sun Aug 02, 2020 1:49 am
by Badnorth
Why does it have mental resist ?
Re: Celtic unit : Gallowglass
Posted: Sun Aug 02, 2020 7:36 am
by Endru1241
Gameplay-wise: to give additional edge, because I removed 10% bonus vs heavy infantry and halfed anti-building bonuses (compared to zweihander), additional power, armor and category change seemed like little to less comparing to cost change.
Flavour-wise: they were presenting very similar mindset to most famous nordic raiders according to sources - life of battle, no fear of death. And even though they were also know from being cruel - their trademark was standing on the field to the end, even sacrificing their lifes. And unlike knights or samurais - without any financial/family reasons.
Re: Celtic unit : Gallowglass
Posted: Sun Aug 02, 2020 7:50 am
by Badnorth
Endru1241 wrote: ↑Sun Aug 02, 2020 7:36 am
Flavour-wise: they were presenting very similar mindset to most famous nordic raiders according to sources - life of battle, no fear of death. And even though they were also know from being cruel - their trademark was standing on the field to the end, even sacrificing their lifes. And unlike knights or samurais - without any financial/family reasons.
Okay,that really sounds awesome why didn't the wiki say that .
This'd be a cool unit to have..
What's the race category ?
Nordic ? Celtic ? Or both ?
Both sounds fine..
Re: Celtic unit : Gallowglass
Posted: Sun Aug 02, 2020 7:55 am
by Badnorth
Nords are my favorite faction.
Once celts are many enough they should have their own building like the nordic hall the name should be like Celtic war camp or Celt training grounds.
Re: Celtic unit : Gallowglass
Posted: Sun Aug 02, 2020 8:24 am
by Endru1241
Well, they shared common ancestry to both.
But scottish culture mist have been more prevalent, looking at the social enviroment.
I'd say celtic fits better.
Re: Celtic unit : Gallowglass
Posted: Sun Aug 02, 2020 8:47 am
by Badnorth
Yeah Celtic fits more,it even has warpaint tech which is very useful...especially for Celtic warrior (unit)..what sprite did you use ? The current one I posted is somehow the most accurate sprite.
Re: Celtic unit : Gallowglass
Posted: Sun Aug 02, 2020 3:34 pm
by Endru1241
I always try to use the newest one.
Unless I see something to correct, whaiaca weren't there before. But I try to remember to inform creator.
Re: Celtic unit : Gallowglass
Posted: Sun Aug 02, 2020 4:06 pm
by Badnorth
Thanks :D