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Halberdiers - IMPLEMENTED
Posted: Mon Aug 03, 2020 11:58 am
by L4cus
A heavy polearm infantry designed to deal with enemy cav. Can also fight against not heavy infantry pretty well
Halberdier (buyable unit)
Categories
Infantry, polearm wielder, heavy armored, anti-cavalry, anti-infantry
Cost 3
Hp 36
Attack 9
Range 1
Armor 3/1
Speed 3
Sight 4
+33% v unarmored and light armored infantry
+66% v heavy cavalry
+250% v cavalry (not heavy cavalry)
Upgrade to: halberd guard
Re: Halberdiers
Posted: Mon Aug 03, 2020 12:05 pm
by Badnorth
What do you mean by light cavalry?
Cavalry should be just fine.
Re: Halberdiers
Posted: Mon Aug 03, 2020 12:14 pm
by L4cus
Actually, hea y cavalry was so heavy armored that even polearm wielders were not able to deal with them by the armor...
This way heavy cavalry is much harder to defeat but they have less p armor (actually longbows were used against them and after a pair some shots knights fell and were unable to move without the horses)
At aos mounted uunits are divided by miunted and elephants...
At aoww there are light medium and heavy thanks...
Re: Halberdiers
Posted: Mon Aug 03, 2020 10:49 pm
by Gral.Sturnn
heres a perfect sprite i dont remember the author but its not me
Re: Halberdiers
Posted: Mon Aug 03, 2020 10:58 pm
by L4cus
thats actually pretty good!
if its historically correct the its decided!
if anyone suggest any change or another sprite, then i will think about that...
Re: Halberdiers
Posted: Sat Aug 22, 2020 2:26 pm
by L4cus
since we are gonna have halberd men at arms, this topic is useless.
maybe this could be another halberd based unit, cheaper and lower stats... but it wouldnt be a heavy halberd unit...
Re: Halberdiers
Posted: Sat Aug 22, 2020 2:32 pm
by Squirrel5555

i made that image, idk if it is getting used for anything
Re: Halberdiers
Posted: Sat Aug 22, 2020 2:48 pm
by L4cus
Gral.Sturnn wrote: ↑Mon Aug 03, 2020 10:49 pm
heres a perfect sprite i dont remember the author but its not me
this image,
@Squirrel5555 ?
Re: Halberdiers
Posted: Sat Aug 22, 2020 3:09 pm
by Squirrel5555
Yeah I origially made it for 16th century halberdier I think, though you said we don't need it now
Re: Halberdiers
Posted: Sat Aug 22, 2020 3:22 pm
by L4cus
could be used later for another unit, or idk, a fun unit...
right now,something less armored...
Re: Halberdiers
Posted: Sat Aug 22, 2020 5:15 pm
by Squirrel5555
Like this, or even more lightly armoured?
Re: Halberdiers
Posted: Sat Aug 22, 2020 6:38 pm
by Gral.Sturnn
looks great
Re: Halberdiers
Posted: Sat Aug 22, 2020 6:41 pm
by L4cus
nice job!
mmh, maybe another helmet...that helmet reminds me to swiss pikemen, maybe its just me who is a little tired from the week...
Re: Halberdiers
Posted: Sun Aug 23, 2020 10:43 am
by Squirrel5555
maybe something like this?
Re: Halberdiers
Posted: Sun Aug 23, 2020 10:47 am
by Badnorth
Squirrel5555 wrote: ↑Sun Aug 23, 2020 10:43 am
maybe something like this?
Awesome dudeee
Re: Halberdiers
Posted: Sun Aug 23, 2020 11:10 am
by Squirrel5555
Thanks, I kind of don't like the pose of the guy on the right, but there just isn't enough space for halberds

guess it is fine
Re: Halberdiers
Posted: Sun Aug 23, 2020 11:48 am
by L4cus
really good!
i will add this unit
Re: Halberdiers
Posted: Sun Aug 23, 2020 11:58 am
by Badnorth
L4cus wrote: ↑Sun Aug 23, 2020 11:48 am
really good!
i will add this unit
Yes
Re: Halberdiers
Posted: Sun Aug 23, 2020 6:43 pm
by L4cus
it should be a 2 or 3 turns unit?
Re: Halberdiers
Posted: Mon Aug 24, 2020 4:41 am
by Gral.Sturnn
It should be a 3 turns cost unit
Re: Halberdiers
Posted: Mon Aug 24, 2020 4:57 am
by L4cus
got it!
Re: Halberdiers
Posted: Mon Aug 24, 2020 8:53 am
by Badnorth
I feel like this can be an upgrade of the spearman or something similar.
Re: Halberdiers
Posted: Mon Aug 24, 2020 3:55 pm
by L4cus
mmh, the spearmen were supossed to be upgraded to pavisse spearmen
but its not a bad idea, even on aos spearmen is upgraded into it
what the others say?
Re: Halberdiers
Posted: Mon Aug 24, 2020 11:03 pm
by Squirrel5555
Well in AOS Hospitaller Halberdier and some other halberd units have different role to spears.
I was thinking, spearmen would be the basic infantry, as there were not many sword units, right?
So:
Spears) good vs light and medium infantry, ok vs cav
Pikes ) 2 range, good vs light and medium infantry, good counter vs cav(is it possible to set bonuses to only happen during counter attack? This would simulate cavalry charging straight into pikes)
Halberds) good vs medium and heavy infantry, ok vs cav, ok vs pikes(halberds and greatswords were used to destroy pike formations) very durable amd focused on defense
Greatswords/zwiehanders) same as halberds but focused on attack instead of defense
Swords(for example dismounted knights/man at arms) very good vs medium and light infantry, usually very hard to kill due to heavy armour
Warhammer) very good against heavy infantry
Ok let's us discuss this because it is pretty important

Re: Halberdiers
Posted: Tue Aug 25, 2020 12:22 am
by L4cus
spears: good against light and medium cavalry, good against low armor infantry
pikes: 1 range (muskets have 3) good against cavalry, deadly against heavy cavalry, first strike on counter attack
halberds: i like the idea to make them anti pikemen, but it could work better against all polearm wielder infantry (including polehammer) or good against antimounted infantry
great swords: the same as hablerds, but yeah, more agresive
swords: it doesnt mean its a heavy infatry unit, bonus v buildings light/medieum infantry an ranged units
warhammer: good against all heavy units (including cavalry but just a small bonus)
Re: Halberdiers
Posted: Tue Aug 25, 2020 7:25 am
by Squirrel5555
I was saying most swords will be heavy infantry though, looking at what we got right now.
I don't think pikes should be deadly against heavy cavalry, just pretty good. Gunpowder units should be the ones with the highest bonuses against armoured units.
Other than that, I agree
Re: Halberdiers
Posted: Tue Aug 25, 2020 1:24 pm
by L4cus
well, the pikes formation meant the heavy cavalry disappearance...thats why i though it would be a good idea, not because its actually deadly, its more a refference to that fact
mmh...about swords, just for now, dont foregt about reodeleros or sword jenissaries, they were now heavy infantry...
i thought we were not going to talk about ranged units...thats why i didnt mention gunpowder units, but yeah, they have a small bonus against heavy infantry
Re: Halberdiers
Posted: Thu Mar 11, 2021 2:51 pm
by L4cus
@Maxbirykov2004 here are the stats for the halberdiers:
Cost 3
Hp 39
Attack 9
Range 1
Armor 2/1
Speed 3
Sight 4
+25% vs infantry
+50% vs heavy cavalry
+100% vs light cavalry
+150% vs polearm wielder infantry
Re: Halberdiers
Posted: Thu Mar 11, 2021 2:59 pm
by Maxbirykov2004
Okay