Page 1 of 1

Armor peircing bolts

Posted: Tue Aug 18, 2020 3:13 am
by SirPat
researchable at blacksmith
gives
+15% bonus vs heavy
for all crossbow units

Re: Armor peircing bolts

Posted: Tue Aug 18, 2020 5:04 am
by makazuwr32
Not possible right now to change bonuses during game.
Requires coding from stratego.

Re: Armor peircing bolts

Posted: Tue Aug 18, 2020 5:26 am
by SirPat
One day I will learn to code so I can add this in game. One day.
I just thaught it was possible

Re: Armor peircing bolts

Posted: Tue Aug 18, 2020 6:12 am
by makazuwr32
It is not json to add that as easy as you think. It is hardcoding into game itself.

Re: Armor peircing bolts

Posted: Tue Aug 18, 2020 1:18 pm
by SirPat
oh okie

Re: Armor peircing bolts

Posted: Wed Aug 19, 2020 8:00 am
by Endru1241
Actually all real crossbow units (units designed from the very start to be using crossbows - mainly huge, heavy crossbows, so all apart of archer upgrades) already have +40% vs heavy infantry, cavalry.
So they probably already use projectiles with heightened piercing capabilities.

Re: Armor peircing bolts

Posted: Wed Aug 19, 2020 5:12 pm
by SirPat
This was really for crossbowman and Arbalist but thinking about it these are the only units that need it

Re: Armor peircing bolts

Posted: Wed Aug 19, 2020 9:56 pm
by Endru1241
Those are the ones I wouldn't give any bonuses vs heavy units.
Crossbow better power is already represented as increase in range and attack.
And let's be honest arbalests are one of the best ranged units comparing all - attack, range, survivability by cost.

Re: Armor peircing bolts

Posted: Thu Aug 20, 2020 4:42 am
by SirPat
Yeah he's a really efficient unit