Condottiero rebalance IMPLEMENTED
Posted: Sat Aug 22, 2020 12:36 am
Condottiero is too strong for a mercenary, he can make mercenary armies stay forever unless killed, and his stats make him hard to kill and he doesn't vanish since he has a 3turn cooldown pay mercenary army. That makes everlasting mercenary armies with only 1 condottiero.
So I suggest -Some taken from squirrel5555's idea- to make him to have weaker capabilities or he doesn't receive any payments but instead make him last for 10 or 12 turns.
So I suggest -Some taken from squirrel5555's idea- to make him to have weaker capabilities or he doesn't receive any payments but instead make him last for 10 or 12 turns.