Impossible to win map: Histories /Skimrish
Posted: Mon Aug 24, 2020 2:58 pm
Map failures
Age of fantasy
Histories
Conspiracy
Skimrish
I start telling you this map is possible, and the title is this because they said me, I must put all my maps with this base.
I thot I need to put this map in the section because the key to victory is the Bladesinger. And if this unit you can’t win with two stars or more, but that doesn’t mean you will be died.
Now I will explain why. Your army it is compound of four Dryad, four Elven Swordsman, five Quick archers, three Elven Druid, some buildings and Bladesinger.
The army enemy it’s compound of fifteen arcish warriors, four orc javelineer, two orchish leader, one roll headhunter and two elite troll sluggers.
Ok now with out Bladesinger you could kill all the enemy army without too many complications.
And where is the problem? Easy, the elite troll sluggers this unit the all arrows only do one of damage, the wolfs of the Elven Druid do the same of damage as the arrows and died if the attack to the troll, so the wolf I use as distraction of the trolls, the poison do three of damage of turn but isn’t cumulative, and the swordsman takes 3 of life to the troll but as the wolf he died.
if we assume that everyone is alive in our army except Bladesinger (think is impossible) and we use the wolf as distraction the total of damage is 29 in the first attack in the second will be 17 because all the swordsman will died. But that isn’t the problem. The troll all the turns It cures 5 of Hp. And that in this map is so much. Because in the case wen the only enemies are the troll you could only do ass 7. (repeat using the wolfs as distraction).
So, you with in total 2 of damage (7-5) you need to kill two elite troll sluggers with 98Hp. But if we put the Bladesinger using the magicall arrow we do 22 of damage.
that this is more sustainable.
My solutions
Are change the Bladesinger to elven wizard, level down troll or cause them to lose 5 life each turn to counter what they gain in life per turn.
Age of fantasy
Histories
Conspiracy
Skimrish
I start telling you this map is possible, and the title is this because they said me, I must put all my maps with this base.
I thot I need to put this map in the section because the key to victory is the Bladesinger. And if this unit you can’t win with two stars or more, but that doesn’t mean you will be died.
Now I will explain why. Your army it is compound of four Dryad, four Elven Swordsman, five Quick archers, three Elven Druid, some buildings and Bladesinger.
The army enemy it’s compound of fifteen arcish warriors, four orc javelineer, two orchish leader, one roll headhunter and two elite troll sluggers.
Ok now with out Bladesinger you could kill all the enemy army without too many complications.
And where is the problem? Easy, the elite troll sluggers this unit the all arrows only do one of damage, the wolfs of the Elven Druid do the same of damage as the arrows and died if the attack to the troll, so the wolf I use as distraction of the trolls, the poison do three of damage of turn but isn’t cumulative, and the swordsman takes 3 of life to the troll but as the wolf he died.
if we assume that everyone is alive in our army except Bladesinger (think is impossible) and we use the wolf as distraction the total of damage is 29 in the first attack in the second will be 17 because all the swordsman will died. But that isn’t the problem. The troll all the turns It cures 5 of Hp. And that in this map is so much. Because in the case wen the only enemies are the troll you could only do ass 7. (repeat using the wolfs as distraction).
So, you with in total 2 of damage (7-5) you need to kill two elite troll sluggers with 98Hp. But if we put the Bladesinger using the magicall arrow we do 22 of damage.
that this is more sustainable.
My solutions
Are change the Bladesinger to elven wizard, level down troll or cause them to lose 5 life each turn to counter what they gain in life per turn.