corpses and extra production for elves and humans (and later scalefolks and dwarves)
Posted: Wed Sep 02, 2020 8:06 pm
One thing we were discussing lately was the use of corpses for other races and other means to gain extra production.
Corpses are undeads' bread and butter, everyone knows, and as you could see the looting ability for goblins made them useful for orcs by providing them some money courier like units.
We wanted to add other options for other races (starting with elves and humans that are among the original 4 races)
Elves are a race that is tied to nature and they already have a money courier type of unit so I was thinking we might imlement one or more of the following effects.
- corpses might become "fertilizer" after vanishing so this fertilizer might be used to either heal or powerup plant-like units, in that case we might give to one or more nature spellcaster a way to accelerate the decomposition of corpses and thus they might transform all corpses around them into fertilizer with a spell.
Also, considering that will of the wisps are found in graveyards and might actually be considered like souls, we might consider an elven cleric able to summon them from corpses.
Humans are generally more into divine stuff and thus I'd avoid dark magic for them but since they have hobbits planned as a sub faction they might have hobbits loot corpses like goblin do and summon money couriers from them.
They might also have cleric spells to prevent corpses from reanimating (or simply destroying corpses in a area) so that they are not useable by other races when they can't do it in the first place.
About dwarves I don't feel they need corpses to boost production as they will get different specific means for that (mines to increase factory and tc production and gemstone mines with vanishing that will summon a few miners during their life). Theyr clerics might be very good at destroying corpses as well. Maybe gnomes might later gains some looting effect.
Scalefolks are pretty forward in the future and I haven't something in mind yet for them (maybe looting for kobolds?).
I'd like to collect some more ideas to choose the one that is more viable (also from a technical point of view)
Corpses are undeads' bread and butter, everyone knows, and as you could see the looting ability for goblins made them useful for orcs by providing them some money courier like units.
We wanted to add other options for other races (starting with elves and humans that are among the original 4 races)
Elves are a race that is tied to nature and they already have a money courier type of unit so I was thinking we might imlement one or more of the following effects.
- corpses might become "fertilizer" after vanishing so this fertilizer might be used to either heal or powerup plant-like units, in that case we might give to one or more nature spellcaster a way to accelerate the decomposition of corpses and thus they might transform all corpses around them into fertilizer with a spell.
Also, considering that will of the wisps are found in graveyards and might actually be considered like souls, we might consider an elven cleric able to summon them from corpses.
Humans are generally more into divine stuff and thus I'd avoid dark magic for them but since they have hobbits planned as a sub faction they might have hobbits loot corpses like goblin do and summon money couriers from them.
They might also have cleric spells to prevent corpses from reanimating (or simply destroying corpses in a area) so that they are not useable by other races when they can't do it in the first place.
About dwarves I don't feel they need corpses to boost production as they will get different specific means for that (mines to increase factory and tc production and gemstone mines with vanishing that will summon a few miners during their life). Theyr clerics might be very good at destroying corpses as well. Maybe gnomes might later gains some looting effect.
Scalefolks are pretty forward in the future and I haven't something in mind yet for them (maybe looting for kobolds?).
I'd like to collect some more ideas to choose the one that is more viable (also from a technical point of view)