Page 1 of 1

Chain Shot

Posted: Fri Sep 04, 2020 8:40 pm
by Shark guy 35
Once invented, it would allow cannons to shoot chain shot. Chain shot is 2 cannonballs chained together that can easily defeat infantry and cavalry.

Re: Chain Shot

Posted: Fri Sep 04, 2020 9:28 pm
by Squirrel5555
Good idea, we had this planned.

But chainshot was used to slow enemy ships down, by firing it at their sails. It was not used against infantry and cavalry

Re: Chain Shot

Posted: Fri Sep 04, 2020 10:11 pm
by L4cus
thats right!
there is already a chainshot sprite made by me, its pretty horrible so i deleted it. it would be a spell
get an image and suggest power and effects. if the topic doesnt have them, i wont answer, and it wont be implemented

Re: Chain Shot

Posted: Fri Sep 04, 2020 11:01 pm
by Shark guy 35
Squirrel5555 wrote: Fri Sep 04, 2020 9:28 pm Good idea, we had this planned.

But chainshot was used to slow enemy ships down, by firing it at their sails. It was not used against infantry and cavalry
I heard it in history class one day. It was 2 years ago. I don't have a very good memory. Well, I only remember some things.

Re: Chain Shot

Posted: Sat Sep 05, 2020 12:04 am
by Squirrel5555
Requires the tech "Chain Shot" which is researched in 3 turns in the port. Unlocks chain shot ability for some ships.

Range 4
Effect: -2 speed on enemy ship for 2 turns
Cooldown: 4 turns
Small damage

Or, should it slow the enemy ship until they are fixed by a worker?

Re: Chain Shot

Posted: Sat Sep 05, 2020 12:05 am
by L4cus
Squirrel5555 wrote: Sat Sep 05, 2020 12:04 am Requires the tech "Chain Shot" which is researched in 3 turns in the port. Unlocks chain shot ability for some ships.

Range 4
Effect: -2 speed on enemy ship for 2 turns
Cooldown: 4 turns
Small damage

Or, should it slow the enemy ship until they are fixed by a worker?
this could be a status removed with mend...
i would like to give mend rate to ports, but it would only work on ships...btw idk if its possible

Re: Chain Shot

Posted: Sat Sep 05, 2020 12:08 am
by phoenixffyrnig
Shark guy 35 wrote: Fri Sep 04, 2020 11:01 pm
I heard it in history class one day. It was 2 years ago. I don't have a very good memory. Well, I only remember some things.
Could you be thinking of grape shot - basically the cannon equivalent of buck shot, lots of little pieces of nasty that spread out over a larger area?

Re: Chain Shot

Posted: Sat Sep 05, 2020 12:19 am
by Shark guy 35
I thought it was the other way around.

Re: Chain Shot

Posted: Sat Sep 05, 2020 12:21 am
by Shark guy 35
L4cus wrote: Sat Sep 05, 2020 12:05 am
Squirrel5555 wrote: Sat Sep 05, 2020 12:04 am Requires the tech "Chain Shot" which is researched in 3 turns in the port. Unlocks chain shot ability for some ships.

Range 4
Effect: -2 speed on enemy ship for 2 turns
Cooldown: 4 turns
Small damage

Or, should it slow the enemy ship until they are fixed by a worker?
this could be a status removed with mend...
i would like to give mend rate to ports, but it would only work on ships...btw idk if its possible
I think in AOWW that ports only heal ships so yes

Re: Chain Shot

Posted: Sat Sep 05, 2020 12:54 am
by L4cus
phoenixffyrnig wrote: Sat Sep 05, 2020 12:08 am
Shark guy 35 wrote: Fri Sep 04, 2020 11:01 pm
I heard it in history class one day. It was 2 years ago. I don't have a very good memory. Well, I only remember some things.
Could you be thinking of grape shot - basically the cannon equivalent of buck shot, lots of little pieces of nasty that spread out over a larger area?
grapeshot needs itsown topic