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Gargoyle addition.
Posted: Sun Sep 06, 2020 3:56 pm
by Anchar
Here I drew a few gargoyles, if anyone wishes, you can make adjustments to my images and draw your own.
Re: Gargoyle addition.
Posted: Sun Sep 06, 2020 3:59 pm
by Anchar
A heavy gargoyle, possibly obsidian, or a dark stone with purple crystals.
Re: Gargoyle addition.
Posted: Sun Sep 06, 2020 4:02 pm
by Anchar
Plain average goghoul with average capabilities. Most likely marble or granite. He knows exactly how to fly, has average capabilities.
Re: Gargoyle addition.
Posted: Sun Sep 06, 2020 4:07 pm
by Anchar
Light gargoyle. Perhaps it should be repainted, at the moment it is either glass or dumortierite. I think she must be fragile, fast and maybe a little magician
Re: Gargoyle addition.
Posted: Sun Sep 06, 2020 4:12 pm
by Anchar
Light Slate Gargoyle. In my opinion it should be a cheap fast and weak option.
Re: Gargoyle addition.
Posted: Sun Sep 06, 2020 5:00 pm
by Alexander82
I like that, what about make it more shaded though?
Re: Gargoyle addition.
Posted: Sun Sep 06, 2020 5:56 pm
by Anchar
Do you mean to make it entirely darker, or do you mean better shadow detail?
Re: Gargoyle addition.
Posted: Sun Sep 06, 2020 6:01 pm
by makazuwr32
I do not see any team color on them.
Re: Gargoyle addition.
Posted: Sun Sep 06, 2020 6:09 pm
by Anchar
I will make the team color when the image is completely finished.
Re: Gargoyle addition.
Posted: Sun Sep 06, 2020 6:35 pm
by Savra
These would be nice additions. Btw, instead of just different gargoyles made of different material, what if you used different material as a means of upgrading the gargoyles armour and possibly health?
Re: Gargoyle addition.
Posted: Sun Sep 06, 2020 6:57 pm
by Anchar
different materials have different properties, which is why gargoyles look different, I like it more than the same gargoyles from slate, then marble, then obsidian.
Re: Gargoyle addition.
Posted: Sun Sep 06, 2020 6:59 pm
by Anchar
Darkened the shale gargoyle.
Re: Gargoyle addition.
Posted: Sun Sep 06, 2020 10:13 pm
by DreJaDe
Anchar wrote: ↑Sun Sep 06, 2020 6:59 pm
Darkened the shale gargoyle.
I take the offer to make some adjustments
Really its just some edit and team coloring
Re: Gargoyle addition.
Posted: Sun Sep 06, 2020 11:02 pm
by Anchar
I drew another gargoyle. The idea is that it consists of krisalls. But if this is already too much, then I will repaint.
Re: Gargoyle addition.
Posted: Sun Sep 06, 2020 11:07 pm
by Anchar
DreJaDe your coloring is better than mine.
Re: Gargoyle addition.
Posted: Sun Sep 06, 2020 11:30 pm
by makazuwr32
Yes there will be several different gargoyle units with different stats and properties instead of upgrading.
Re: Gargoyle addition.
Posted: Mon Sep 07, 2020 12:44 pm
by Anchar
Updated.
Re: Gargoyle addition.
Posted: Mon Sep 07, 2020 2:19 pm
by Savra
Re: Gargoyle addition.
Posted: Mon Sep 07, 2020 8:55 pm
by Anchar
To be honest, I thought to draw 3-4 pieces. Here's another gargoyle, I don't know what material to come up with for it, looks like a mount.
Re: Gargoyle addition.
Posted: Mon Sep 07, 2020 9:41 pm
by Anchar
Added a new leg position for this gargoyle.
Re: Gargoyle addition.
Posted: Mon Sep 07, 2020 9:42 pm
by Anchar
painted a shadow.
Re: Gargoyle addition.
Posted: Tue Sep 08, 2020 1:19 am
by Anchar
Modified this gargoyle a bit and added a shadow.
Re: Gargoyle addition.
Posted: Tue Sep 08, 2020 3:33 am
by Anchar
Added team color.
Re: Gargoyle addition.
Posted: Tue Sep 08, 2020 3:33 am
by Anchar
.
Re: Gargoyle addition.
Posted: Tue Sep 08, 2020 3:35 am
by Anchar
If the team color is not enough, then I can recolor the horns and eyes for this gargoyle
Re: Gargoyle addition.
Posted: Tue Sep 08, 2020 3:36 am
by Anchar
.
Re: Gargoyle addition.
Posted: Tue Sep 08, 2020 12:46 pm
by patroid
Hi,
@Anchar
Idk if its my screensetting or yours, but your designs are generally too low contrast and too low saturation making them hard to recognize.
ijust put all you gargoyles with higher contrast and different saturaion on display for you to judge yourself.
Also you are inconsistent wiht your outlines. pls be consistent. the black outline is very important to distinglish units and terrain.
i know some others units are also not consistent but pls pay more attention to that!
patroid
That aside your designs are quiet good- they need some refinement wich i havent done on any of those but its a good start!
Re: Gargoyle addition.
Posted: Tue Sep 08, 2020 1:31 pm
by Anchar
It looks really better. Did you just change the colors by making the bright ones brighter and the dark ones darker, or do you have a special contrast parameter in the program? As for the outline, I did not select all the images because I was afraid that some parts would merge with each other, and clumsy pixels would also be highlighted.
Re: Gargoyle addition.
Posted: Tue Sep 08, 2020 7:16 pm
by Alexander82
Wonderful job @patroid !
Re: Gargoyle addition.
Posted: Sun Sep 13, 2020 6:16 pm
by patroid
Hi,
@Anchar I just moved the conrast slider slightly to the right and also moved the brightness slider to the right by a slightly lower amount. thats about it. It could be that i moved the saturationslider a tiny bit ehre and there but i dont really remember.
@Alexander82 Well i didnt really do anything here. i just pasted allin , changed the sliders and added a proper outline. was like 10 mins of time.
patroid