New Glade Defender
Posted: Mon Sep 07, 2020 3:58 pm
Glade Defender:

Trains: Great tree, glade wardens headquarters
Cost:7
Hp:40
Atk:10
Act:2
Rng:1
Sight:5
Spd:4
Dge: C:60%/M:0%/R:0%
Arm:2
P.arm:2
Res:80%
Abilities:
Defenders ambush: rng:4, cool:3, +3 to attack (lasts 2 turns), +10% dge melee/ranged. (The elf jump ability with an added bonus)
Defenders whirlwind attack: dmg: same as attack, rng:2, cool:3
Lembas
Bonuses:
100% buildings
200% fortifications
700% megas
I'll let you guys adjust stats and abilities, these recent 2 are just units made from the mounted forms so we still have them.
Trains: Great tree, glade wardens headquarters
Cost:7
Hp:40
Atk:10
Act:2
Rng:1
Sight:5
Spd:4
Dge: C:60%/M:0%/R:0%
Arm:2
P.arm:2
Res:80%
Abilities:
Defenders ambush: rng:4, cool:3, +3 to attack (lasts 2 turns), +10% dge melee/ranged. (The elf jump ability with an added bonus)
Defenders whirlwind attack: dmg: same as attack, rng:2, cool:3
Lembas
Bonuses:
100% buildings
200% fortifications
700% megas
I'll let you guys adjust stats and abilities, these recent 2 are just units made from the mounted forms so we still have them.