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Goblin shamans stats and abilities - ANSWERED
Posted: Mon Sep 07, 2020 4:54 pm
by Savra
A mere suggestion on the goblin shamans stats and abilities change so he's not a copy of the orc shamans:
Cost:3
Hp:10/13/16
Atk:4/5/6
Rng:1
Sight:4
Spd:3
S.rng:3
Arm:0/1/2
P.arm:0/1/2
Res:50%
Abilities:
Goblin swiftness: Grants unit +1 speed, non stackable, lasts 3 turns
Disenchant
50% regeneration
Goblin grenade
Loot corpse
Re: Goblin shamans stats and abilities
Posted: Mon Sep 07, 2020 5:19 pm
by Savra
Goblin swiftness.
Re: Goblin shamans stats and abilities
Posted: Mon Sep 07, 2020 6:00 pm
by makazuwr32
That will be changed later, according to magic update.
Re: Goblin shamans stats and abilities
Posted: Mon Sep 07, 2020 6:03 pm
by Anchar
This spell is for the shaman, or is it a technique for all goblins? I'm afraid to imagine running goblin spearmen. I am against such spells for orcs, you better give them to people or elves.
Re: Goblin shamans stats and abilities
Posted: Mon Sep 07, 2020 6:51 pm
by Savra
It's just a spell for the shaman, and not for all goblins.
It's like orc strength for orc shaman, and troll skin for troll shaman. I could always change this to just +10% dge counter or melee, or range (not all of these but one of them)
Re: Goblin shamans stats and abilities
Posted: Mon Sep 07, 2020 7:12 pm
by makazuwr32
Goblin swiftness later will give bonus action and bonus speed.
Double action from orc shaman will be replaced with another spell though.
Re: Goblin shamans stats and abilities
Posted: Mon Sep 07, 2020 7:33 pm
by Savra
Well, could we at least update it's stats so it doesn't feel like a copy and paste job on stats?
At this point it just feels like a orc shaman with a skin change and 2 additional abilities.
Re: Goblin shamans stats and abilities
Posted: Tue Sep 08, 2020 4:24 am
by makazuwr32
Ofc stats and other things will be changed later.
Re: Goblin shamans stats and abilities
Posted: Tue Sep 08, 2020 7:42 pm
by Alexander82
Savra wrote: ↑Mon Sep 07, 2020 7:33 pm
Well, could we at least update it's stats so it doesn't feel like a copy and paste job on stats?
At this point it just feels like a orc shaman with a skin change and 2 additional abilities.
Yes, it is like that cause I wanted the unit ready for the spells overhaul. Since orcish buffs will be fragmented I needed the unit in game at the same time of the orcish one but since they have the same spells I gave them the same stats as well (otherwise one would make the other obsolete untile the new spells are in).