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Man at arms mechanics
Posted: Tue Sep 08, 2020 4:31 pm
by Maxbirykov2004
I need little help with man at arms (i pretty dont know how this unit can change his arms) (+i right now i have only Age of Galaxy dev version)... I can use transformations
For example
["UNIT_REP_SPG_GIGA_LASER_TRACKED"], "needs": ["KEEP_HP", "KEEP_ENCHANTS"]},
But there is too many json to make and too many things that i must write into transformation...
Any ideas how i can do this without transformation (or could someone give me Aod dev version)
Re: Man at arms mechanics
Posted: Tue Sep 08, 2020 4:38 pm
by Squirrel5555
They are different units.. they dont have transformations
Re: Man at arms mechanics
Posted: Tue Sep 08, 2020 4:43 pm
by Maxbirykov2004
Squirrel5555 wrote: ↑Tue Sep 08, 2020 4:38 pm
They are different units.. they dont have transformations
Well... This might be MUCH easier
Re: Man at arms mechanics
Posted: Tue Sep 08, 2020 5:07 pm
by L4cus
oh, i forgot to tell u. i have some men at arms json. here they are:
they may need some changes like stats or images.
Re: Man at arms mechanics
Posted: Tue Sep 08, 2020 5:13 pm
by L4cus
now that i realize, this should be on men at arms topic
Re: Man at arms mechanics
Posted: Tue Sep 08, 2020 5:36 pm
by Midonik
Transformation are rather easy?
Also you actually I didn't use it in AoG yet but in modders lounge you can find a simplified version of that.
Re: Man at arms mechanics
Posted: Tue Sep 08, 2020 6:06 pm
by L4cus
that right midonik! i used trnaformations for artilery pieces
Re: Man at arms mechanics
Posted: Tue Sep 08, 2020 6:31 pm
by Maxbirykov2004
Damn
L4cus wrote: ↑Tue Sep 08, 2020 5:07 pm
oh, i forgot to tell u. i have some men at arms json. here they are:
unit_men_at_arms_halberd.json
unit_men_at_arms_polehammers.json
unit_men_at_arms_sword.json
they may need some changes like stats or images.
Re: Man at arms mechanics
Posted: Tue Sep 08, 2020 6:31 pm
by Maxbirykov2004
L4cus wrote: ↑Tue Sep 08, 2020 6:06 pm
that right midonik! i used trnaformations for artilery pieces
Midonik wrote: ↑Tue Sep 08, 2020 5:36 pm
Transformation are rather easy?
Also you actually I didn't use it in AoG yet but in modders lounge you can find a simplified version of that.
Hmm interesting...
Re: Man at arms mechanics
Posted: Tue Sep 08, 2020 7:07 pm
by L4cus
Maxbirykov2004 wrote: ↑Tue Sep 08, 2020 6:31 pm
Damn
L4cus wrote: ↑Tue Sep 08, 2020 5:07 pm
oh, i forgot to tell u. i have some men at arms json. here they are:
unit_men_at_arms_halberd.jsonunit_men_at_arms_polehammers.jsonunit_men_at_arms_sword.json
they may need some changes like stats or images.
yeah...my fault sorry
but there are more men at arms, so i just did an small help xd