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Unit Look Test

Posted: Wed Dec 03, 2014 3:29 pm
by COOLguy
I made a map+tileset. Now we can see how they look together. On the Tileset in Tiled I put in some unit info properties, but I want to change it later to 3: Nation, Type, Name.

**NOTE ON THE STARTER PACK** You must use the terrain from AoS for now - the file is too big to upload at present.

Tileset Key: **NEW KEY COMING SOON>>> WHEN I HAVE TIME** :)

Left>Right, Top>Bottom:

US Destroyer Fletcher, US Destroyer Sumner, JAP Destroyer Fubuki, JAP Destroyer Kagero, JAP Destroyer Yugumo, JAP Destroyer Matsu, GER Destroyer Zerstorer 1936 A.
UK Destroyer Town, UK Destroyer A, UK Destroyer J, UK Destoyer Tribal, UK Destroyer War Emergency Programme, UK Destroyer Battle.
FR Destroyer torpilleur, FR Destroyer Chacal, FR Destroyer Fantasque, ITA Destroyer Navigatori, ITA Destroyer Maestrale, ITA Destroyer Soldati.
USSR Destroyer Town, USSR Destroyer Leningrad, USSR Destroyer Project 7U, USSR Destroyer Project 30K.
Infantry.
AT (Anti-Tank) (Heavy) Infantry.
Machine Gunner.

**Pack update: 12/6/14**

Re: Unit Look Test

Posted: Wed Dec 03, 2014 4:26 pm
by patroid
Hi
i changed the NORMAL soldier a bit.

patroid

Re: Unit Look Test

Posted: Wed Dec 03, 2014 4:56 pm
by COOLguy
It looks great. I'll re compile it in a minute.

Re: Unit Look Test

Posted: Wed Dec 03, 2014 7:00 pm
by balint
it is nice!

Re: Unit Look Test

Posted: Wed Dec 03, 2014 8:11 pm
by Stratego (dev)
cool!

- i think we have a few tank units too.
- from here i can suggest that indeed, infantry should be 2-3 px smaller and maybe thinner (i was imagining the tank too).

Re: Unit Look Test

Posted: Thu Dec 04, 2014 12:02 am
by COOLguy
I'll get the tanks in too. just takin a minute...

Re: Unit Look Test

Posted: Sun Dec 07, 2014 1:03 am
by COOLguy
Most recent test. Please comment. :)
Pack updated.

So the battleships overlapping: I think it does not look right. I have three proposals.

1) I can make the battleship a bit shorter. This might be simplest.
2) The overlappers on left AND right. I have these in the example. (To make the image, I used lots of different layers.)
3) Maybe Daniel can define a new type of terrain - shore. These are the half land and half sea and battleships cannot go on them.

Re: Unit Look Test

Posted: Sun Dec 07, 2014 5:54 am
by Stratego (dev)
what about this angle?: http://www.canstockphoto.com/american-b ... 57422.html
1) I can make the battleship a bit shorter. This might be simplest.
or with a little different angle, see my sample above.
2) The overlappers on left AND right. I have these in the example. (To make the image, I used lots of different layers.)
no, that will not look right ever.
3) Maybe Daniel can define a new type of terrain - shore. These are the half land and half sea and battleships cannot go on them.
i may, but that will not help the weird overlapping with other ships or bridges.

Re: Unit Look Test

Posted: Sun Dec 07, 2014 9:24 am
by dust-n-steel
The battleship overlaps are a little bit weird, but when we define a 2x1 size there wouldn't be a problem. And we need it for the bigger ships

Re: Unit Look Test

Posted: Sun Dec 07, 2014 1:40 pm
by COOLguy
I will try drawing at a slightly different angle. Would it overlap up or to the side?
I don't think2*1 will work because that would make weird moving exceptions. But that might fit for battleships? Because they were not as maneuverable?

Re: Unit Look Test

Posted: Mon Dec 08, 2014 4:20 am
by COOLguy
Here is two examples that I tried to do as you liked, Daniel. One is the old one made smaller and the other is the one from the new angle. They are 45x32 and 40x32 respectively.

Re: Unit Look Test

Posted: Mon Dec 08, 2014 5:15 am
by patroid
Hi
You make nice images i think ill make tanks
And some infantry. And maybe if warships ready youll make
Airplanes??? However i like them.

Patroid

Re: Unit Look Test

Posted: Mon Dec 08, 2014 5:59 am
by Stratego (dev)
CoolGuy: they look good! try keeping the 32 px in width. maybe a little more from front angle?

but looks cool by the way!

Re: Unit Look Test

Posted: Mon Dec 08, 2014 2:39 pm
by COOLguy
Patroid: Thanks! I think I will merge nicely to air from the carriers. :)

Daniel: I will edit to make it more frontal. Sorry :) .

Re: Unit Look Test

Posted: Mon Dec 08, 2014 6:02 pm
by COOLguy
How's this?

Re: Unit Look Test

Posted: Mon Dec 08, 2014 6:44 pm
by patroid
Cool.

Make more and ill make tanks (hopefully this week)

patroid

Re: Unit Look Test

Posted: Mon Dec 08, 2014 6:46 pm
by Stratego (dev)
awesome!
i can see that you have found in quite a clever way that the ship body must not overlap anywhere - but the towers and emerging stuffs on the ship can!
cool!

Re: Unit Look Test

Posted: Mon Dec 08, 2014 7:05 pm
by COOLguy
Thank you!
YAY! Now we're back in business! :)