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Great buildings - IMPLEMENTED

Posted: Wed Dec 03, 2014 8:19 pm
by draakjee
i'm not sure though if there's an official name for the Castle, Mansion, Volcano and Great tree. but i will call them great buildings :)

On some maps it's possible to built a lot of them, so there should be some kind of restriction. I can remember that there was already an idea to limit the number of castles to the TC's you possess. Here's another idea:

The turns you need to built the great building will increase with 2 turns after each building. So for example, the mansion will first cost 13 turns, second mansion will cost 15 turns. Third mansion cost 17 turns. Than 19, 21, 23 etc

Maybe 2 turns is too much, than it should be +1 turn after each building.

Re: Great buildings

Posted: Thu Dec 04, 2014 2:27 pm
by balint
I don't think that the engine can do it...

What about, if the game counts them as production buildings. for example stables.

Re: Great buildings

Posted: Thu Dec 04, 2014 5:11 pm
by patroid
Hi
I like the idea.
I always be a bit slow with building them,
And if i start i have no more chance...

Patroid

Re: Great buildings

Posted: Thu Dec 04, 2014 6:54 pm
by Stratego (dev)
or having a different counter

eg:
you have 3 TCs
than you can build
- 3 stables
- and 3 castles

no more.

what do u think?

Re: Great buildings

Posted: Thu Dec 04, 2014 9:10 pm
by balint
good.