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Handgoneer tower costs 1? ANSWERED

Posted: Sun Sep 13, 2020 5:29 am
by Badnorth
Is it intentional? Handgoneer tower costs 1 turn on advancements center making it easily researched after getting gunpowder. Maybe increasing its cost to 3 ?

Re: Handgoneer tower costs 1?

Posted: Sun Sep 13, 2020 12:54 pm
by Endru1241
It's intentional - my idea was to get it along with gunpowder research, but that created bugs - thus 1 turn.
It's not like it's very powerful anyway. No carry space, easy to destroy.

Re: Handgoneer tower costs 1? ANSWERED

Posted: Sun Sep 13, 2020 1:05 pm
by Badnorth
Ok.
Endru1241 wrote: Sun Sep 13, 2020 12:54 pm It's not like it's very powerful anyway. No carry space, easy to destroy.
Yes, easily destroyed but I was wondering why the cost was like that since it is the only tech that costs 1 turn. Anyways - I set topic to answered.

Re: Handgoneer tower costs 1? ANSWERED

Posted: Sun Sep 13, 2020 1:33 pm
by Endru1241
Don't worry - there will be more 1-2 turn techs.
But thanks for being interested in the balance and noticing something off - could've been some bug.

Re: Handgoneer tower costs 1? ANSWERED

Posted: Sun Sep 13, 2020 10:42 pm
by Badnorth
Endru1241 wrote: Sun Sep 13, 2020 1:33 pm Don't worry - there will be more 1-2 turn techs.
But thanks for being interested in the balance and noticing something off - could've been some bug.
No problem :)